
Modifies FindFileLocation, FindFunctionLocation and LineToPC as well as service/debugger to support inlining and introduces the concept of logical breakpoints. For inlined functions FindFileLocation, FindFunctionLocation and LineToPC will now return one PC address for each inlining and one PC for the concrete implementation of the function (if present). A proc.Breakpoint will continue to represent a physical breakpoint, at a single memory location. Breakpoints returned by service/debugger, however, will represent logical breakpoints and may be associated with multiple memory locations and, therefore, multiple proc.Breakpoints. The necessary logic is introduced in service/debugger so that a change to a logical breakpoint will be mirrored to all its physical breakpoints and physical breakpoints are aggregated into a single logical breakpoint when returned.
346 lines
7.9 KiB
Go
346 lines
7.9 KiB
Go
package api
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import (
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"bytes"
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"fmt"
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"go/constant"
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"go/printer"
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"go/token"
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"reflect"
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"strconv"
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"github.com/go-delve/delve/pkg/dwarf/godwarf"
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"github.com/go-delve/delve/pkg/proc"
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)
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// ConvertBreakpoint converts from a proc.Breakpoint to
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// an api.Breakpoint.
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func ConvertBreakpoint(bp *proc.Breakpoint) *Breakpoint {
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b := &Breakpoint{
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Name: bp.Name,
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ID: bp.LogicalID,
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FunctionName: bp.FunctionName,
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File: bp.File,
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Line: bp.Line,
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Addr: bp.Addr,
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Tracepoint: bp.Tracepoint,
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TraceReturn: bp.TraceReturn,
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Stacktrace: bp.Stacktrace,
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Goroutine: bp.Goroutine,
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Variables: bp.Variables,
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LoadArgs: LoadConfigFromProc(bp.LoadArgs),
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LoadLocals: LoadConfigFromProc(bp.LoadLocals),
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TotalHitCount: bp.TotalHitCount,
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Addrs: []uint64{bp.Addr},
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}
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b.HitCount = map[string]uint64{}
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for idx := range bp.HitCount {
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b.HitCount[strconv.Itoa(idx)] = bp.HitCount[idx]
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}
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var buf bytes.Buffer
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printer.Fprint(&buf, token.NewFileSet(), bp.Cond)
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b.Cond = buf.String()
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return b
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}
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// ConvertBreakpoints converts a slice of physical breakpoints into a slice
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// of logical breakpoints.
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// The input must be sorted by increasing LogicalID
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func ConvertBreakpoints(bps []*proc.Breakpoint) []*Breakpoint {
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if len(bps) <= 0 {
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return nil
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}
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r := make([]*Breakpoint, 0, len(bps))
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for _, bp := range bps {
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if len(r) > 0 {
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if r[len(r)-1].ID == bp.LogicalID {
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r[len(r)-1].Addrs = append(r[len(r)-1].Addrs, bp.Addr)
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continue
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} else if r[len(r)-1].ID > bp.LogicalID {
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panic("input not sorted")
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}
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}
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r = append(r, ConvertBreakpoint(bp))
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}
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return r
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}
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// ConvertThread converts a proc.Thread into an
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// api thread.
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func ConvertThread(th proc.Thread) *Thread {
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var (
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function *Function
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file string
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line int
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pc uint64
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gid int
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)
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loc, err := th.Location()
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if err == nil {
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pc = loc.PC
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file = loc.File
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line = loc.Line
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function = ConvertFunction(loc.Fn)
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}
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var bp *Breakpoint
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if b := th.Breakpoint(); b.Active {
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bp = ConvertBreakpoint(b.Breakpoint)
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}
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if g, _ := proc.GetG(th); g != nil {
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gid = g.ID
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}
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return &Thread{
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ID: th.ThreadID(),
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PC: pc,
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File: file,
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Line: line,
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Function: function,
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GoroutineID: gid,
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Breakpoint: bp,
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}
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}
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func prettyTypeName(typ godwarf.Type) string {
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if typ == nil {
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return ""
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}
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if typ.Common().Name != "" {
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return typ.Common().Name
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}
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r := typ.String()
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if r == "*void" {
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return "unsafe.Pointer"
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}
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return r
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}
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func convertFloatValue(v *proc.Variable, sz int) string {
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switch v.FloatSpecial {
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case proc.FloatIsPosInf:
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return "+Inf"
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case proc.FloatIsNegInf:
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return "-Inf"
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case proc.FloatIsNaN:
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return "NaN"
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}
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f, _ := constant.Float64Val(v.Value)
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return strconv.FormatFloat(f, 'f', -1, sz)
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}
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// ConvertVar converts from proc.Variable to api.Variable.
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func ConvertVar(v *proc.Variable) *Variable {
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r := Variable{
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Addr: v.Addr,
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OnlyAddr: v.OnlyAddr,
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Name: v.Name,
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Kind: v.Kind,
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Len: v.Len,
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Cap: v.Cap,
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Flags: VariableFlags(v.Flags),
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Base: v.Base,
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LocationExpr: v.LocationExpr,
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DeclLine: v.DeclLine,
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}
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r.Type = prettyTypeName(v.DwarfType)
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r.RealType = prettyTypeName(v.RealType)
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if v.Unreadable != nil {
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r.Unreadable = v.Unreadable.Error()
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}
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if v.Value != nil {
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switch v.Kind {
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case reflect.Float32:
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r.Value = convertFloatValue(v, 32)
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case reflect.Float64:
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r.Value = convertFloatValue(v, 64)
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case reflect.String, reflect.Func:
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r.Value = constant.StringVal(v.Value)
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default:
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if cd := v.ConstDescr(); cd != "" {
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r.Value = fmt.Sprintf("%s (%s)", cd, v.Value.String())
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} else {
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r.Value = v.Value.String()
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}
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}
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}
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switch v.Kind {
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case reflect.Complex64:
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r.Children = make([]Variable, 2)
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r.Len = 2
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r.Children[0].Name = "real"
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r.Children[0].Kind = reflect.Float32
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r.Children[1].Name = "imaginary"
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r.Children[1].Kind = reflect.Float32
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if v.Value != nil {
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real, _ := constant.Float64Val(constant.Real(v.Value))
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r.Children[0].Value = strconv.FormatFloat(real, 'f', -1, 32)
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imag, _ := constant.Float64Val(constant.Imag(v.Value))
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r.Children[1].Value = strconv.FormatFloat(imag, 'f', -1, 32)
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} else {
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r.Children[0].Value = "nil"
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r.Children[1].Value = "nil"
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}
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case reflect.Complex128:
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r.Children = make([]Variable, 2)
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r.Len = 2
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r.Children[0].Name = "real"
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r.Children[0].Kind = reflect.Float64
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r.Children[1].Name = "imaginary"
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r.Children[1].Kind = reflect.Float64
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if v.Value != nil {
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real, _ := constant.Float64Val(constant.Real(v.Value))
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r.Children[0].Value = strconv.FormatFloat(real, 'f', -1, 64)
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imag, _ := constant.Float64Val(constant.Imag(v.Value))
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r.Children[1].Value = strconv.FormatFloat(imag, 'f', -1, 64)
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} else {
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r.Children[0].Value = "nil"
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r.Children[1].Value = "nil"
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}
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default:
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r.Children = make([]Variable, len(v.Children))
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for i := range v.Children {
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r.Children[i] = *ConvertVar(&v.Children[i])
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}
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}
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return &r
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}
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// ConvertFunction converts from gosym.Func to
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// api.Function.
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func ConvertFunction(fn *proc.Function) *Function {
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if fn == nil {
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return nil
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}
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// fn here used to be a *gosym.Func, the fields Type and GoType below
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// corresponded to the homonymous field of gosym.Func. Since the contents of
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// those fields is not documented their value was replaced with 0 when
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// gosym.Func was replaced by debug_info entries.
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return &Function{
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Name_: fn.Name,
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Type: 0,
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Value: fn.Entry,
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GoType: 0,
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Optimized: fn.Optimized(),
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}
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}
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// ConvertGoroutine converts from proc.G to api.Goroutine.
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func ConvertGoroutine(g *proc.G) *Goroutine {
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th := g.Thread
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tid := 0
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if th != nil {
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tid = th.ThreadID()
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}
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r := &Goroutine{
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ID: g.ID,
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CurrentLoc: ConvertLocation(g.CurrentLoc),
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UserCurrentLoc: ConvertLocation(g.UserCurrent()),
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GoStatementLoc: ConvertLocation(g.Go()),
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StartLoc: ConvertLocation(g.StartLoc()),
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ThreadID: tid,
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}
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if g.Unreadable != nil {
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r.Unreadable = g.Unreadable.Error()
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}
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return r
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}
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// ConvertLocation converts from proc.Location to api.Location.
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func ConvertLocation(loc proc.Location) Location {
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return Location{
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PC: loc.PC,
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File: loc.File,
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Line: loc.Line,
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Function: ConvertFunction(loc.Fn),
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}
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}
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// ConvertAsmInstruction converts from proc.AsmInstruction to api.AsmInstruction.
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func ConvertAsmInstruction(inst proc.AsmInstruction, text string) AsmInstruction {
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var destloc *Location
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if inst.DestLoc != nil {
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r := ConvertLocation(*inst.DestLoc)
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destloc = &r
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}
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return AsmInstruction{
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Loc: ConvertLocation(inst.Loc),
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DestLoc: destloc,
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Text: text,
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Bytes: inst.Bytes,
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Breakpoint: inst.Breakpoint,
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AtPC: inst.AtPC,
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}
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}
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// LoadConfigToProc converts an api.LoadConfig to proc.LoadConfig.
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func LoadConfigToProc(cfg *LoadConfig) *proc.LoadConfig {
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if cfg == nil {
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return nil
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}
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return &proc.LoadConfig{
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cfg.FollowPointers,
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cfg.MaxVariableRecurse,
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cfg.MaxStringLen,
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cfg.MaxArrayValues,
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cfg.MaxStructFields,
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0, // MaxMapBuckets is set internally by pkg/proc, read its documentation for an explanation.
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}
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}
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// LoadConfigFromProc converts a proc.LoadConfig to api.LoadConfig.
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func LoadConfigFromProc(cfg *proc.LoadConfig) *LoadConfig {
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if cfg == nil {
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return nil
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}
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return &LoadConfig{
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cfg.FollowPointers,
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cfg.MaxVariableRecurse,
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cfg.MaxStringLen,
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cfg.MaxArrayValues,
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cfg.MaxStructFields,
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}
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}
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// ConvertRegisters converts proc.Register to api.Register for a slice.
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func ConvertRegisters(in []proc.Register) (out []Register) {
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out = make([]Register, len(in))
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for i := range in {
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out[i] = Register{in[i].Name, in[i].Value}
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}
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return
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}
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// ConvertCheckpoint converts proc.Chekcpoint to api.Checkpoint.
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func ConvertCheckpoint(in proc.Checkpoint) (out Checkpoint) {
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return Checkpoint(in)
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}
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func ConvertImage(image *proc.Image) Image {
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return Image{Path: image.Path, Address: image.StaticBase}
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}
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