delve/pkg/proc/native/proc_windows.go
Alessandro Arzilli e95ae9c21b
proc,terminal: read command line of new processes (#3346)
Read the command line of the main target process as well as any other
process Delve attaches to in follow exec mode.
The command line can be viewed using the 'target list' command.

In follow exec mode this command line is used to match the follow exec
regex to decide whether or not to attach to a child process.

On macOS or when using rr the list of arguments is not available for
attached processes since there is no way to use the gdb serial protocol
to read it.

Fixes #2242
2023-05-09 11:40:00 -07:00

744 lines
20 KiB
Go

package native
import (
"fmt"
"os"
"syscall"
"unicode/utf16"
"unsafe"
sys "golang.org/x/sys/windows"
"github.com/go-delve/delve/pkg/logflags"
"github.com/go-delve/delve/pkg/proc"
"github.com/go-delve/delve/pkg/proc/internal/ebpf"
)
// osProcessDetails holds Windows specific information.
type osProcessDetails struct {
hProcess syscall.Handle
breakThread int
entryPoint uint64
running bool
}
func (os *osProcessDetails) Close() {}
// Launch creates and begins debugging a new process.
func Launch(cmd []string, wd string, flags proc.LaunchFlags, _ []string, _ string, redirects [3]string) (*proc.TargetGroup, error) {
argv0Go := cmd[0]
env := proc.DisableAsyncPreemptEnv()
stdin, stdout, stderr, closefn, err := openRedirects(redirects, true)
if err != nil {
return nil, err
}
creationFlags := uint32(_DEBUG_ONLY_THIS_PROCESS)
if flags&proc.LaunchForeground == 0 {
creationFlags |= syscall.CREATE_NEW_PROCESS_GROUP
}
var p *os.Process
dbp := newProcess(0)
dbp.execPtraceFunc(func() {
attr := &os.ProcAttr{
Dir: wd,
Files: []*os.File{stdin, stdout, stderr},
Sys: &syscall.SysProcAttr{
CreationFlags: creationFlags,
},
Env: env,
}
p, err = os.StartProcess(argv0Go, cmd, attr)
})
closefn()
if err != nil {
return nil, err
}
defer p.Release()
dbp.pid = p.Pid
dbp.childProcess = true
tgt, err := dbp.initialize(argv0Go, []string{})
if err != nil {
dbp.Detach(true)
return nil, err
}
return tgt, nil
}
func initialize(dbp *nativeProcess) (string, error) {
// It should not actually be possible for the
// call to waitForDebugEvent to fail, since Windows
// will always fire a CREATE_PROCESS_DEBUG_EVENT event
// immediately after launching under DEBUG_ONLY_THIS_PROCESS.
// Attaching with DebugActiveProcess has similar effect.
var err error
var tid, exitCode int
dbp.execPtraceFunc(func() {
tid, exitCode, err = dbp.waitForDebugEvent(waitBlocking)
})
if err != nil {
return "", err
}
if tid == 0 {
dbp.postExit()
return "", proc.ErrProcessExited{Pid: dbp.pid, Status: exitCode}
}
cmdline := dbp.getCmdLine()
// Suspend all threads so that the call to _ContinueDebugEvent will
// not resume the target.
for _, thread := range dbp.threads {
if !thread.os.dbgUiRemoteBreakIn {
_, err := _SuspendThread(thread.os.hThread)
if err != nil {
return "", err
}
}
}
dbp.execPtraceFunc(func() {
err = _ContinueDebugEvent(uint32(dbp.pid), uint32(dbp.os.breakThread), _DBG_CONTINUE)
})
return cmdline, err
}
// findExePath searches for process pid, and returns its executable path
func findExePath(pid int) (string, error) {
// Original code suggested different approach (see below).
// Maybe it could be useful in the future.
//
// Find executable path from PID/handle on Windows:
// https://msdn.microsoft.com/en-us/library/aa366789(VS.85).aspx
p, err := syscall.OpenProcess(syscall.PROCESS_QUERY_INFORMATION, false, uint32(pid))
if err != nil {
return "", err
}
defer syscall.CloseHandle(p)
n := uint32(128)
for {
buf := make([]uint16, int(n))
err = _QueryFullProcessImageName(p, 0, &buf[0], &n)
switch err {
case syscall.ERROR_INSUFFICIENT_BUFFER:
// try bigger buffer
n *= 2
// but stop if it gets too big
if n > 10000 {
return "", err
}
case nil:
return syscall.UTF16ToString(buf[:n]), nil
default:
return "", err
}
}
}
var debugPrivilegeRequested = false
// Attach to an existing process with the given PID.
func Attach(pid int, _ []string) (*proc.TargetGroup, error) {
var aperr error
if !debugPrivilegeRequested {
debugPrivilegeRequested = true
// The following call will only work if the user is an administrator
// has the "Debug Programs" privilege in Local security settings.
// Since this privilege is not needed to debug processes owned by the
// current user, do not complain about this unless attach actually fails.
aperr = acquireDebugPrivilege()
}
dbp := newProcess(pid)
var err error
dbp.execPtraceFunc(func() {
// TODO: Probably should have SeDebugPrivilege before starting here.
err = _DebugActiveProcess(uint32(pid))
})
if err != nil {
if aperr != nil {
return nil, fmt.Errorf("%v also %v", err, aperr)
}
return nil, err
}
exepath, err := findExePath(pid)
if err != nil {
return nil, err
}
tgt, err := dbp.initialize(exepath, []string{})
if err != nil {
dbp.Detach(true)
return nil, err
}
return tgt, nil
}
// acquireDebugPrivilege acquires the debug privilege which is needed to
// debug other user's processes.
// See:
//
// - https://learn.microsoft.com/en-us/windows-hardware/drivers/debugger/debug-privilege
// - https://github.com/go-delve/delve/issues/3136
func acquireDebugPrivilege() error {
var token sys.Token
err := sys.OpenProcessToken(sys.CurrentProcess(), sys.TOKEN_QUERY|sys.TOKEN_ADJUST_PRIVILEGES, &token)
if err != nil {
return fmt.Errorf("could not acquire debug privilege (OpenCurrentProcessToken): %v", err)
}
defer token.Close()
privName, _ := sys.UTF16FromString("SeDebugPrivilege")
var luid sys.LUID
err = sys.LookupPrivilegeValue(nil, &privName[0], &luid)
if err != nil {
return fmt.Errorf("could not acquire debug privilege (LookupPrivilegeValue): %v", err)
}
var tp sys.Tokenprivileges
tp.PrivilegeCount = 1
tp.Privileges[0].Luid = luid
tp.Privileges[0].Attributes = sys.SE_PRIVILEGE_ENABLED
err = sys.AdjustTokenPrivileges(token, false, &tp, 0, nil, nil)
if err != nil {
return fmt.Errorf("could not acquire debug privilege (AdjustTokenPrivileges): %v", err)
}
return nil
}
// kill kills the process.
func (dbp *nativeProcess) kill() error {
if dbp.exited {
return nil
}
p, err := os.FindProcess(dbp.pid)
if err != nil {
return err
}
defer p.Release()
// TODO: Should not have to ignore failures here,
// but some tests appear to Kill twice causing
// this to fail on second attempt.
_ = syscall.TerminateProcess(dbp.os.hProcess, 1)
dbp.execPtraceFunc(func() {
dbp.waitForDebugEvent(waitBlocking | waitDontHandleExceptions)
})
p.Wait()
dbp.postExit()
return nil
}
func (dbp *nativeProcess) requestManualStop() error {
if !dbp.os.running {
return nil
}
dbp.os.running = false
return _DebugBreakProcess(dbp.os.hProcess)
}
func (dbp *nativeProcess) updateThreadList() error {
// We ignore this request since threads are being
// tracked as they are created/killed in waitForDebugEvent.
return nil
}
func (dbp *nativeProcess) addThread(hThread syscall.Handle, threadID int, attach, suspendNewThreads bool, dbgUiRemoteBreakIn bool) (*nativeThread, error) {
if thread, ok := dbp.threads[threadID]; ok {
return thread, nil
}
thread := &nativeThread{
ID: threadID,
dbp: dbp,
os: new(osSpecificDetails),
}
thread.os.dbgUiRemoteBreakIn = dbgUiRemoteBreakIn
thread.os.hThread = hThread
dbp.threads[threadID] = thread
if dbp.memthread == nil {
dbp.memthread = dbp.threads[threadID]
}
if suspendNewThreads && !dbgUiRemoteBreakIn {
_, err := _SuspendThread(thread.os.hThread)
if err != nil {
return nil, err
}
}
for _, bp := range dbp.Breakpoints().M {
if bp.WatchType != 0 {
err := thread.writeHardwareBreakpoint(bp.Addr, bp.WatchType, bp.HWBreakIndex)
if err != nil {
return nil, err
}
}
}
return thread, nil
}
type waitForDebugEventFlags int
const (
waitBlocking waitForDebugEventFlags = 1 << iota
waitSuspendNewThreads
waitDontHandleExceptions
)
const _MS_VC_EXCEPTION = 0x406D1388 // part of VisualC protocol to set thread names
func (dbp *nativeProcess) waitForDebugEvent(flags waitForDebugEventFlags) (threadID, exitCode int, err error) {
var debugEvent _DEBUG_EVENT
shouldExit := false
for {
continueStatus := uint32(_DBG_CONTINUE)
var milliseconds uint32 = 0
if flags&waitBlocking != 0 {
milliseconds = syscall.INFINITE
}
// Wait for a debug event...
err := _WaitForDebugEvent(&debugEvent, milliseconds)
if err != nil {
return 0, 0, err
}
// ... handle each event kind ...
unionPtr := unsafe.Pointer(&debugEvent.U[0])
switch debugEvent.DebugEventCode {
case _CREATE_PROCESS_DEBUG_EVENT:
debugInfo := (*_CREATE_PROCESS_DEBUG_INFO)(unionPtr)
hFile := debugInfo.File
if hFile != 0 && hFile != syscall.InvalidHandle {
err = syscall.CloseHandle(hFile)
if err != nil {
return 0, 0, err
}
}
dbp.os.entryPoint = uint64(debugInfo.BaseOfImage)
dbp.os.hProcess = debugInfo.Process
_, err = dbp.addThread(debugInfo.Thread, int(debugEvent.ThreadId), false,
flags&waitSuspendNewThreads != 0, debugInfo.StartAddress == dbgUiRemoteBreakin.Addr())
if err != nil {
return 0, 0, err
}
break
case _CREATE_THREAD_DEBUG_EVENT:
debugInfo := (*_CREATE_THREAD_DEBUG_INFO)(unionPtr)
_, err = dbp.addThread(debugInfo.Thread, int(debugEvent.ThreadId), false,
flags&waitSuspendNewThreads != 0, debugInfo.StartAddress == dbgUiRemoteBreakin.Addr())
if err != nil {
return 0, 0, err
}
break
case _EXIT_THREAD_DEBUG_EVENT:
delete(dbp.threads, int(debugEvent.ThreadId))
break
case _OUTPUT_DEBUG_STRING_EVENT:
//TODO: Handle debug output strings
break
case _LOAD_DLL_DEBUG_EVENT:
debugInfo := (*_LOAD_DLL_DEBUG_INFO)(unionPtr)
hFile := debugInfo.File
if hFile != 0 && hFile != syscall.InvalidHandle {
err = syscall.CloseHandle(hFile)
if err != nil {
return 0, 0, err
}
}
break
case _UNLOAD_DLL_DEBUG_EVENT:
break
case _RIP_EVENT:
break
case _EXCEPTION_DEBUG_EVENT:
if flags&waitDontHandleExceptions != 0 {
continueStatus = _DBG_EXCEPTION_NOT_HANDLED
break
}
exception := (*_EXCEPTION_DEBUG_INFO)(unionPtr)
tid := int(debugEvent.ThreadId)
switch code := exception.ExceptionRecord.ExceptionCode; code {
case _EXCEPTION_BREAKPOINT:
// check if the exception address really is a breakpoint instruction, if
// it isn't we already removed that breakpoint and we can't deal with
// this exception anymore.
atbp := true
if thread, found := dbp.threads[tid]; found {
data := make([]byte, dbp.bi.Arch.BreakpointSize())
if _, err := thread.ReadMemory(data, uint64(exception.ExceptionRecord.ExceptionAddress)); err == nil {
instr := dbp.bi.Arch.BreakpointInstruction()
for i := range instr {
if data[i] != instr[i] {
atbp = false
break
}
}
}
if !atbp {
thread.setPC(uint64(exception.ExceptionRecord.ExceptionAddress))
}
}
if atbp {
dbp.os.breakThread = tid
if th := dbp.threads[tid]; th != nil {
th.os.setbp = true
}
return tid, 0, nil
} else {
continueStatus = _DBG_CONTINUE
}
case _EXCEPTION_SINGLE_STEP:
dbp.os.breakThread = tid
return tid, 0, nil
case _MS_VC_EXCEPTION:
// This exception is sent to set the thread name in VisualC, we should
// mask it or it might crash the program.
continueStatus = _DBG_CONTINUE
default:
continueStatus = _DBG_EXCEPTION_NOT_HANDLED
}
case _EXIT_PROCESS_DEBUG_EVENT:
debugInfo := (*_EXIT_PROCESS_DEBUG_INFO)(unionPtr)
exitCode = int(debugInfo.ExitCode)
shouldExit = true
default:
return 0, 0, fmt.Errorf("unknown debug event code: %d", debugEvent.DebugEventCode)
}
// .. and then continue unless we received an event that indicated we should break into debugger.
err = _ContinueDebugEvent(debugEvent.ProcessId, debugEvent.ThreadId, continueStatus)
if err != nil {
return 0, 0, err
}
if shouldExit {
return 0, exitCode, nil
}
}
}
func trapWait(procgrp *processGroup, pid int) (*nativeThread, error) {
dbp := procgrp.procs[0]
var err error
var tid, exitCode int
dbp.execPtraceFunc(func() {
tid, exitCode, err = dbp.waitForDebugEvent(waitBlocking)
})
if err != nil {
return nil, err
}
if tid == 0 {
dbp.postExit()
return nil, proc.ErrProcessExited{Pid: dbp.pid, Status: exitCode}
}
th := dbp.threads[tid]
return th, nil
}
func (dbp *nativeProcess) wait(pid, options int) (int, *sys.WaitStatus, error) {
return 0, nil, fmt.Errorf("not implemented: wait")
}
func (dbp *nativeProcess) exitGuard(err error) error {
return err
}
func (dbp *nativeProcess) resume() error {
for _, thread := range dbp.threads {
if thread.CurrentBreakpoint.Breakpoint != nil {
if err := thread.StepInstruction(); err != nil {
return err
}
thread.CurrentBreakpoint.Clear()
}
}
for _, thread := range dbp.threads {
_, err := _ResumeThread(thread.os.hThread)
if err != nil {
return err
}
}
dbp.os.running = true
return nil
}
// stop stops all running threads threads and sets breakpoints
func (procgrp *processGroup) stop(cctx *proc.ContinueOnceContext, trapthread *nativeThread) (*nativeThread, error) {
dbp := procgrp.procs[0]
if dbp.exited {
return nil, proc.ErrProcessExited{Pid: dbp.pid}
}
dbp.os.running = false
for _, th := range dbp.threads {
th.os.setbp = false
}
trapthread.os.setbp = true
// While the debug event that stopped the target was being propagated
// other target threads could generate other debug events.
// After this function we need to know about all the threads
// stopped on a breakpoint. To do that we first suspend all target
// threads and then repeatedly call _ContinueDebugEvent followed by
// waitForDebugEvent in non-blocking mode.
// We need to explicitly call SuspendThread because otherwise the
// call to _ContinueDebugEvent will resume execution of some of the
// target threads.
err := trapthread.SetCurrentBreakpoint(true)
if err != nil {
return nil, err
}
context := newContext()
for _, thread := range dbp.threads {
thread.os.delayErr = nil
if !thread.os.dbgUiRemoteBreakIn {
// Wait before reporting the error, the thread could be removed when we
// call waitForDebugEvent in the next loop.
_, thread.os.delayErr = _SuspendThread(thread.os.hThread)
if thread.os.delayErr == nil {
// This call will block until the thread has stopped.
_ = thread.getContext(context)
}
}
}
for {
var err error
var tid int
dbp.execPtraceFunc(func() {
err = _ContinueDebugEvent(uint32(dbp.pid), uint32(dbp.os.breakThread), _DBG_CONTINUE)
if err == nil {
tid, _, _ = dbp.waitForDebugEvent(waitSuspendNewThreads)
}
})
if err != nil {
return nil, err
}
if tid == 0 {
break
}
err = dbp.threads[tid].SetCurrentBreakpoint(true)
if err != nil {
return nil, err
}
}
// Check if trapthread still exist, if the process is dying it could have
// been removed while we were stopping the other threads.
trapthreadFound := false
for _, thread := range dbp.threads {
if thread.ID == trapthread.ID {
trapthreadFound = true
}
if thread.os.delayErr != nil && thread.os.delayErr != syscall.Errno(0x5) {
// Do not report Access is denied error, it is caused by the thread
// having already died but we haven't been notified about it yet.
return nil, thread.os.delayErr
}
}
if !trapthreadFound {
wasDbgUiRemoteBreakIn := trapthread.os.dbgUiRemoteBreakIn
// trapthread exited during stop, pick another one
trapthread = nil
for _, thread := range dbp.threads {
if thread.CurrentBreakpoint.Breakpoint != nil && thread.os.delayErr == nil {
trapthread = thread
break
}
}
if trapthread == nil && wasDbgUiRemoteBreakIn {
// If this was triggered by a manual stop request we should stop
// regardless, pick a thread.
for _, thread := range dbp.threads {
return thread, nil
}
}
}
return trapthread, nil
}
func (dbp *nativeProcess) detach(kill bool) error {
if !kill {
//TODO(aarzilli): when debug.Target exist Detach should be moved to
// debug.Target and the call to RestoreAsyncPreempt should be moved there.
for _, thread := range dbp.threads {
_, err := _ResumeThread(thread.os.hThread)
if err != nil {
return err
}
}
}
return _DebugActiveProcessStop(uint32(dbp.pid))
}
func (dbp *nativeProcess) EntryPoint() (uint64, error) {
return dbp.os.entryPoint, nil
}
func (dbp *nativeProcess) SupportsBPF() bool {
return false
}
func (dbp *nativeProcess) SetUProbe(fnName string, goidOffset int64, args []ebpf.UProbeArgMap) error {
return nil
}
func (dbp *nativeProcess) GetBufferedTracepoints() []ebpf.RawUProbeParams {
return nil
}
type _PROCESS_BASIC_INFORMATION struct {
ExitStatus sys.NTStatus
PebBaseAddress uintptr
AffinityMask uintptr
BasePriority int32
UniqueProcessId uintptr
InheritedFromUniqueProcessId uintptr
}
type _PEB struct {
reserved1 [2]byte
BeingDebugged byte
BitField byte
reserved3 uintptr
ImageBaseAddress uintptr
Ldr uintptr
ProcessParameters uintptr
reserved4 [3]uintptr
AtlThunkSListPtr uintptr
reserved5 uintptr
reserved6 uint32
reserved7 uintptr
reserved8 uint32
AtlThunkSListPtr32 uint32
reserved9 [45]uintptr
reserved10 [96]byte
PostProcessInitRoutine uintptr
reserved11 [128]byte
reserved12 [1]uintptr
SessionId uint32
}
type _RTL_USER_PROCESS_PARAMETERS struct {
MaximumLength, Length uint32
Flags, DebugFlags uint32
ConsoleHandle sys.Handle
ConsoleFlags uint32
StandardInput, StandardOutput, StandardError sys.Handle
CurrentDirectory struct {
DosPath _NTUnicodeString
Handle sys.Handle
}
DllPath _NTUnicodeString
ImagePathName _NTUnicodeString
CommandLine _NTUnicodeString
Environment unsafe.Pointer
StartingX, StartingY, CountX, CountY, CountCharsX, CountCharsY, FillAttribute uint32
WindowFlags, ShowWindowFlags uint32
WindowTitle, DesktopInfo, ShellInfo, RuntimeData _NTUnicodeString
CurrentDirectories [32]struct {
Flags uint16
Length uint16
TimeStamp uint32
DosPath _NTString
}
EnvironmentSize, EnvironmentVersion uintptr
PackageDependencyData uintptr
ProcessGroupId uint32
LoaderThreads uint32
RedirectionDllName _NTUnicodeString
HeapPartitionName _NTUnicodeString
DefaultThreadpoolCpuSetMasks uintptr
DefaultThreadpoolCpuSetMaskCount uint32
}
type _NTString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
type _NTUnicodeString struct {
Length uint16
MaximumLength uint16
Buffer uintptr
}
func (dbp *nativeProcess) getCmdLine() string {
logger := logflags.DebuggerLogger()
var info _PROCESS_BASIC_INFORMATION
err := sys.NtQueryInformationProcess(sys.Handle(dbp.os.hProcess), sys.ProcessBasicInformation, unsafe.Pointer(&info), uint32(unsafe.Sizeof(info)), nil)
if err != nil {
logger.Errorf("NtQueryInformationProcess: %v", err)
return ""
}
var peb _PEB
err = _ReadProcessMemory(dbp.os.hProcess, info.PebBaseAddress, (*byte)(unsafe.Pointer(&peb)), unsafe.Sizeof(peb), nil)
if err != nil {
logger.Errorf("Reading PEB: %v", err)
return ""
}
var upp _RTL_USER_PROCESS_PARAMETERS
err = _ReadProcessMemory(dbp.os.hProcess, peb.ProcessParameters, (*byte)(unsafe.Pointer(&upp)), unsafe.Sizeof(upp), nil)
if err != nil {
logger.Errorf("Reading ProcessParameters: %v", err)
return ""
}
if upp.CommandLine.Length%2 != 0 {
logger.Errorf("CommandLine length not a multiple of 2")
return ""
}
buf := make([]byte, upp.CommandLine.Length)
err = _ReadProcessMemory(dbp.os.hProcess, upp.CommandLine.Buffer, &buf[0], uintptr(len(buf)), nil)
if err != nil {
logger.Errorf("Reading CommandLine: %v", err)
return ""
}
utf16buf := make([]uint16, len(buf)/2)
for i := 0; i < len(buf); i += 2 {
utf16buf[i/2] = uint16(buf[i+1])<<8 + uint16(buf[i])
}
return string(utf16.Decode(utf16buf))
}
func killProcess(pid int) error {
p, err := os.FindProcess(pid)
if err != nil {
return err
}
defer p.Release()
return p.Kill()
}