delve/vendor/go.starlark.net/starlark/debug.go
Alessandro Arzilli ed35dce7a3 terminal: adds embedded scripting language (#1466)
If the argument of 'source' ends in '.star' it will be interpreted as a
starlark script.
If the argument of 'source' is '-' an interactive starlark repl will be
started.

For documentation on how the starlark execution environment works see
Documentation/cli/starlark.md.

The starlark API is autogenerated from the JSON-RPC API by
script/gen-starlark-bindings.go.
In general for each JSON-RPC API a single global starlark function is
created.
When one of those functions is called (through a starlark script) the
arguments are converted to go structs using reflection. See
unmarshalStarlarkValue in pkg/terminal/starbind/conv.go.
If there are no type conversion errors the JSON-RPC call is executed.
The return value of the JSON-RPC call is converted back into a starlark
value by interfaceToStarlarkValue (same file):

* primitive types (such as integers, floats or strings) are converted
  by creating the corresponding starlark value.
* compound types (such as structs and slices) are converted by wrapping
  their reflect.Value object into a type that implements the relevant
  starlark interfaces.
* api.Variables are treated specially so that their Value field can be
  of the proper type instead of always being a string.

Implements #1415, #1443
2019-07-02 10:55:27 -07:00

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Go

package starlark
// This file defines an experimental API for the debugging tools.
// Some of these declarations expose details of internal packages.
// (The debugger makes liberal use of exported fields of unexported types.)
// Breaking changes may occur without notice.
// Local returns the value of the i'th local variable.
// It may be nil if not yet assigned.
//
// Local may be called only for frames whose Callable is a *Function (a
// function defined by Starlark source code), and only while the frame
// is active; it will panic otherwise.
//
// This function is provided only for debugging tools.
//
// THIS API IS EXPERIMENTAL AND MAY CHANGE WITHOUT NOTICE.
func (fr *Frame) Local(i int) Value { return fr.locals[i] }