delve/vendor/github.com/peterh/liner/output_windows.go
Derek Parker 4e6d69e744 all: Vendor with Godeps & GO15EXPERIMENT
Use godeps to vendor dependencies and the normal go toolchain, with
GO15VENDOREXPERIMENT=1 set to properly vendor dependencies for reproducible
builds.
2015-09-30 18:25:02 -07:00

55 lines
1.5 KiB
Go

package liner
import (
"unsafe"
)
type coord struct {
x, y int16
}
type smallRect struct {
left, top, right, bottom int16
}
type consoleScreenBufferInfo struct {
dwSize coord
dwCursorPosition coord
wAttributes int16
srWindow smallRect
dwMaximumWindowSize coord
}
func (s *State) cursorPos(x int) {
var sbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(s.hOut), uintptr(unsafe.Pointer(&sbi)))
procSetConsoleCursorPosition.Call(uintptr(s.hOut),
uintptr(int(x)&0xFFFF|int(sbi.dwCursorPosition.y)<<16))
}
func (s *State) eraseLine() {
var sbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(s.hOut), uintptr(unsafe.Pointer(&sbi)))
var numWritten uint32
procFillConsoleOutputCharacter.Call(uintptr(s.hOut), uintptr(' '),
uintptr(sbi.dwSize.x-sbi.dwCursorPosition.x),
uintptr(int(sbi.dwCursorPosition.x)&0xFFFF|int(sbi.dwCursorPosition.y)<<16),
uintptr(unsafe.Pointer(&numWritten)))
}
func (s *State) eraseScreen() {
var sbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(s.hOut), uintptr(unsafe.Pointer(&sbi)))
var numWritten uint32
procFillConsoleOutputCharacter.Call(uintptr(s.hOut), uintptr(' '),
uintptr(sbi.dwSize.x)*uintptr(sbi.dwSize.y),
0,
uintptr(unsafe.Pointer(&numWritten)))
procSetConsoleCursorPosition.Call(uintptr(s.hOut), 0)
}
func (s *State) getColumns() {
var sbi consoleScreenBufferInfo
procGetConsoleScreenBufferInfo.Call(uintptr(s.hOut), uintptr(unsafe.Pointer(&sbi)))
s.columns = int(sbi.dwSize.x)
}