
* Adds toggle command Also adds two rpc2 tests for testing the new functionality * Removes Debuggers' ToggleBreakpoint method rpc2's ToggleBreakpoint now calls AmendBreakpoint Refactors the ClearBreakpoint to avoid a lock.
362 lines
10 KiB
Go
362 lines
10 KiB
Go
package proc
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import (
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"errors"
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"fmt"
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"go/constant"
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"os"
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"strings"
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"github.com/go-delve/delve/pkg/goversion"
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)
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var (
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// ErrNotRecorded is returned when an action is requested that is
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// only possible on recorded (traced) programs.
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ErrNotRecorded = errors.New("not a recording")
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// ErrNoRuntimeAllG is returned when the runtime.allg list could
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// not be found.
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ErrNoRuntimeAllG = errors.New("could not find goroutine array")
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// ErrProcessDetached indicates that we detached from the target process.
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ErrProcessDetached = errors.New("detached from the process")
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)
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type LaunchFlags uint8
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const (
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LaunchForeground LaunchFlags = 1 << iota
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LaunchDisableASLR
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)
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// Target represents the process being debugged.
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type Target struct {
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Process
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proc ProcessInternal
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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StopReason StopReason
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// CanDump is true if core dumping is supported.
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CanDump bool
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// currentThread is the thread that will be used by next/step/stepout and to evaluate variables if no goroutine is selected.
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currentThread Thread
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// Goroutine that will be used by default to set breakpoint, eval variables, etc...
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// Normally selectedGoroutine is currentThread.GetG, it will not be only if SwitchGoroutine is called with a goroutine that isn't attached to a thread
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selectedGoroutine *G
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// fncallForG stores a mapping of current active function calls.
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fncallForG map[int]*callInjection
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asyncPreemptChanged bool // runtime/debug.asyncpreemptoff was changed
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asyncPreemptOff int64 // cached value of runtime/debug.asyncpreemptoff
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// gcache is a cache for Goroutines that we
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// have read and parsed from the targets memory.
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// This must be cleared whenever the target is resumed.
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gcache goroutineCache
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iscgo *bool
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}
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// ErrProcessExited indicates that the process has exited and contains both
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// process id and exit status.
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type ErrProcessExited struct {
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Pid int
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Status int
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}
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func (pe ErrProcessExited) Error() string {
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return fmt.Sprintf("Process %d has exited with status %d", pe.Pid, pe.Status)
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}
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// StopReason describes the reason why the target process is stopped.
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// A process could be stopped for multiple simultaneous reasons, in which
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// case only one will be reported.
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type StopReason uint8
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// String maps StopReason to string representation.
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func (sr StopReason) String() string {
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switch sr {
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case StopUnknown:
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return "unkown"
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case StopLaunched:
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return "launched"
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case StopAttached:
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return "attached"
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case StopExited:
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return "exited"
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case StopBreakpoint:
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return "breakpoint"
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case StopHardcodedBreakpoint:
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return "hardcoded breakpoint"
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case StopManual:
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return "manual"
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case StopNextFinished:
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return "next finished"
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case StopCallReturned:
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return "call returned"
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default:
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return ""
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}
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}
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const (
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StopUnknown StopReason = iota
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StopLaunched // The process was just launched
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StopAttached // The debugger stopped the process after attaching
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StopExited // The target process terminated
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StopBreakpoint // The target process hit one or more software breakpoints
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StopHardcodedBreakpoint // The target process hit a hardcoded breakpoint (for example runtime.Breakpoint())
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StopManual // A manual stop was requested
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StopNextFinished // The next/step/stepout command terminated
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StopCallReturned // An injected call completed
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)
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// NewTargetConfig contains the configuration for a new Target object,
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type NewTargetConfig struct {
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Path string // path of the main executable
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DebugInfoDirs []string // Directories to search for split debug info
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DisableAsyncPreempt bool // Go 1.14 asynchronous preemption should be disabled
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StopReason StopReason // Initial stop reason
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CanDump bool // Can create core dumps (must implement ProcessInternal.MemoryMap)
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}
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// DisableAsyncPreemptEnv returns a process environment (like os.Environ)
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// where asyncpreemptoff is set to 1.
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func DisableAsyncPreemptEnv() []string {
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env := os.Environ()
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for i := range env {
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if strings.HasPrefix(env[i], "GODEBUG=") {
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// Go 1.14 asynchronous preemption mechanism is incompatible with
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// debuggers, see: https://github.com/golang/go/issues/36494
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env[i] += ",asyncpreemptoff=1"
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}
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}
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return env
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}
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// NewTarget returns an initialized Target object.
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func NewTarget(p Process, currentThread Thread, cfg NewTargetConfig) (*Target, error) {
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entryPoint, err := p.EntryPoint()
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if err != nil {
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return nil, err
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}
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err = p.BinInfo().LoadBinaryInfo(cfg.Path, entryPoint, cfg.DebugInfoDirs)
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if err != nil {
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return nil, err
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}
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for _, image := range p.BinInfo().Images {
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if image.loadErr != nil {
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return nil, image.loadErr
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}
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}
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t := &Target{
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Process: p,
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proc: p.(ProcessInternal),
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fncallForG: make(map[int]*callInjection),
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StopReason: cfg.StopReason,
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currentThread: currentThread,
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CanDump: cfg.CanDump,
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}
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g, _ := GetG(currentThread)
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t.selectedGoroutine = g
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t.createUnrecoveredPanicBreakpoint()
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t.createFatalThrowBreakpoint()
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t.gcache.init(p.BinInfo())
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if cfg.DisableAsyncPreempt {
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setAsyncPreemptOff(t, 1)
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}
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return t, nil
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}
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// IsCgo returns the value of runtime.iscgo
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func (t *Target) IsCgo() bool {
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if t.iscgo != nil {
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return *t.iscgo
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}
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scope := globalScope(t.BinInfo(), t.BinInfo().Images[0], t.Memory())
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iscgov, err := scope.findGlobal("runtime", "iscgo")
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if err == nil {
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iscgov.loadValue(loadFullValue)
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if iscgov.Unreadable == nil {
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t.iscgo = new(bool)
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*t.iscgo = constant.BoolVal(iscgov.Value)
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return constant.BoolVal(iscgov.Value)
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}
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}
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return false
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}
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// SupportsFunctionCalls returns whether or not the backend supports
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// calling functions during a debug session.
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// Currently only non-recorded processes running on AMD64 support
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// function calls.
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func (t *Target) SupportsFunctionCalls() bool {
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if ok, _ := t.Process.Recorded(); ok {
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return false
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}
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return t.Process.BinInfo().Arch.Name == "amd64"
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}
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// ClearAllGCache clears the internal Goroutine cache.
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// This should be called anytime the target process executes instructions.
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func (t *Target) ClearAllGCache() {
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t.gcache.Clear()
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for _, thread := range t.ThreadList() {
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thread.Common().g = nil
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}
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}
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// Restart will start the process over from the location specified by the "from" locspec.
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// This is only useful for recorded targets.
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// Restarting of a normal process happens at a higher level (debugger.Restart).
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func (t *Target) Restart(from string) error {
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t.ClearAllGCache()
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currentThread, err := t.proc.Restart(from)
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if err != nil {
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return err
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}
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t.currentThread = currentThread
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t.selectedGoroutine, _ = GetG(t.CurrentThread())
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if from != "" {
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t.StopReason = StopManual
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} else {
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t.StopReason = StopLaunched
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}
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return nil
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}
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// SelectedGoroutine returns the currently selected goroutine.
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func (t *Target) SelectedGoroutine() *G {
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return t.selectedGoroutine
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}
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// SwitchGoroutine will change the selected and active goroutine.
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func (p *Target) SwitchGoroutine(g *G) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if g == nil {
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return nil
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}
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if g.Thread != nil {
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return p.SwitchThread(g.Thread.ThreadID())
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}
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p.selectedGoroutine = g
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return nil
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}
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// SwitchThread will change the selected and active thread.
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func (p *Target) SwitchThread(tid int) error {
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if ok, err := p.Valid(); !ok {
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return err
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}
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if th, ok := p.FindThread(tid); ok {
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p.currentThread = th
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p.selectedGoroutine, _ = GetG(p.CurrentThread())
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return nil
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}
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return fmt.Errorf("thread %d does not exist", tid)
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}
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// Detach will detach the target from the underylying process.
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// This means the debugger will no longer receive events from the process
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// we were previously debugging.
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// If kill is true then the process will be killed when we detach.
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func (t *Target) Detach(kill bool) error {
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if !kill {
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if t.asyncPreemptChanged {
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setAsyncPreemptOff(t, t.asyncPreemptOff)
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}
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for _, bp := range t.Breakpoints().M {
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if bp != nil {
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_, err := t.ClearBreakpoint(bp.Addr)
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if err != nil {
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return err
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}
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}
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}
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}
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t.StopReason = StopUnknown
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return t.proc.Detach(kill)
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}
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// setAsyncPreemptOff enables or disables async goroutine preemption by
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// writing the value 'v' to runtime.debug.asyncpreemptoff.
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// A value of '1' means off, a value of '0' means on.
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func setAsyncPreemptOff(p *Target, v int64) {
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if producer := p.BinInfo().Producer(); producer == "" || !goversion.ProducerAfterOrEqual(producer, 1, 14) {
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return
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}
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logger := p.BinInfo().logger
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scope := globalScope(p.BinInfo(), p.BinInfo().Images[0], p.Memory())
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debugv, err := scope.findGlobal("runtime", "debug")
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if err != nil || debugv.Unreadable != nil {
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logger.Warnf("could not find runtime/debug variable (or unreadable): %v %v", err, debugv.Unreadable)
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return
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}
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asyncpreemptoffv, err := debugv.structMember("asyncpreemptoff")
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if err != nil {
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logger.Warnf("could not find asyncpreemptoff field: %v", err)
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return
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}
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asyncpreemptoffv.loadValue(loadFullValue)
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if asyncpreemptoffv.Unreadable != nil {
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logger.Warnf("asyncpreemptoff field unreadable: %v", asyncpreemptoffv.Unreadable)
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return
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}
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p.asyncPreemptChanged = true
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p.asyncPreemptOff, _ = constant.Int64Val(asyncpreemptoffv.Value)
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err = scope.setValue(asyncpreemptoffv, newConstant(constant.MakeInt64(v), scope.Mem), "")
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if err != nil {
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logger.Warnf("could not set asyncpreemptoff %v", err)
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}
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}
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// createUnrecoveredPanicBreakpoint creates the unrecoverable-panic breakpoint.
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func (t *Target) createUnrecoveredPanicBreakpoint() {
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panicpcs, err := FindFunctionLocation(t.Process, "runtime.startpanic", 0)
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if _, isFnNotFound := err.(*ErrFunctionNotFound); isFnNotFound {
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panicpcs, err = FindFunctionLocation(t.Process, "runtime.fatalpanic", 0)
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}
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if err == nil {
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bp, err := t.SetBreakpointWithID(unrecoveredPanicID, panicpcs[0])
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if err == nil {
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bp.Name = UnrecoveredPanic
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bp.Variables = []string{"runtime.curg._panic.arg"}
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}
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}
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}
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// createFatalThrowBreakpoint creates the a breakpoint as runtime.fatalthrow.
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func (t *Target) createFatalThrowBreakpoint() {
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fatalpcs, err := FindFunctionLocation(t.Process, "runtime.fatalthrow", 0)
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if err == nil {
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bp, err := t.SetBreakpointWithID(fatalThrowID, fatalpcs[0])
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if err == nil {
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bp.Name = FatalThrow
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}
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}
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}
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// CurrentThread returns the currently selected thread which will be used
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// for next/step/stepout and for reading variables, unless a goroutine is
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// selected.
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func (t *Target) CurrentThread() Thread {
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return t.currentThread
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}
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