Move the conversion of some 'proc' types from service/debugger into
service/rpc1 and service/rpc2. The methods of
service/debugger.(*Debugger) are also used by service/dap which
requires these types to be converted differently and converting them
twice is inefficent and doesn't make much sense.
Updates #2161
When reading truncated core files GoroutinesInfo will sometimes produce
some proc.G structs with only the Unreadable field set. These proc.G
can not be used for anything, but the service layer will still try to
convert them.
Since they are not fully initialized parts of the conversion will fail,
api.ConvertGoroutine should not try to call methods of unreadable
goroutines.
Fixes a bug reported on the mailing list.
https://groups.google.com/forum/#!msg/delve-dev/gauDqYaD81c/K5YDNBOhAAAJ
Changes implementations of proc.Registers interface and the
op.DwarfRegisters struct so that floating point registers can be loaded
only when they are needed.
Removes the floatingPoint parameter from proc.Thread.Registers.
This accomplishes three things:
1. it simplifies the proc.Thread.Registers interface
2. it makes it impossible to accidentally create a broken set of saved
registers or of op.DwarfRegisters by accidentally calling
Registers(false)
3. it improves general performance of Delve by avoiding to load
floating point registers as much as possible
Floating point registers are loaded under two circumstances:
1. When the Slice method is called with floatingPoint == true
2. When the Copy method is called
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 4327350142 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 3852642917 ns/op
Updates #1549
* *: Fix go vet struct complaints
* *: Fix struct vet issue on linux
* *: Ignore proc/native in go vet check
We have to do some unsafe pointer manipulation that will never make go
vet happy within the proc/native package. Ignore it for runs of go vet.
Adds an optional scope prefix to the `regs` command which allows
printing registers for any stack frame (as long as they were somehow
saved). Issue #1838 is not yet to be closed since we are still not
recovering the registers of a segfaulting frame.
Updates #1838
A significant amount of time is spent generating the string
representation for the proc.Registers object of each thread, since this
field is rarely used (only when the Registers API is called) it should
be generated on demand.
Also by changing the internal representation of proc.Register to be
closer to that of op.DwarfRegister it will help us implement #1838
(when Delve will need to be able to display the registers of an
internal frame, which we currently represent using op.DwarfRegister
objects).
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 22292554301 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 17326345671 ns/op
Reduces conditional breakpoint latency from 2.2ms to 1.7ms.
Updates #1549, #1838
Modifies FindFileLocation, FindFunctionLocation and LineToPC as well as
service/debugger to support inlining and introduces the concept of
logical breakpoints.
For inlined functions FindFileLocation, FindFunctionLocation and
LineToPC will now return one PC address for each inlining and one PC
for the concrete implementation of the function (if present).
A proc.Breakpoint will continue to represent a physical breakpoint, at
a single memory location.
Breakpoints returned by service/debugger, however, will represent
logical breakpoints and may be associated with multiple memory
locations and, therefore, multiple proc.Breakpoints.
The necessary logic is introduced in service/debugger so that a change
to a logical breakpoint will be mirrored to all its physical
breakpoints and physical breakpoints are aggregated into a single
logical breakpoint when returned.
This change splits the BinaryInfo object into a slice of Image objects
containing information about the base executable and each loaded shared
library (note: go plugins are shared libraries).
Delve backens are supposed to call BinaryInfo.AddImage whenever they
detect that a new shared library has been loaded.
Member fields of BinaryInfo that are used to speed up access to dwarf
(Functions, packageVars, consts, etc...) remain part of BinaryInfo and
are updated to reference the correct image object. This simplifies this
change.
This approach has a few shortcomings:
1. Multiple shared libraries can define functions or globals with the
same name and we have no way to disambiguate between them.
2. We don't have a way to handle library unloading.
Both of those affect C shared libraries much more than they affect go
plugins. Go plugins can't be unloaded at all and a lot of name
collisions are prevented by import paths.
There's only one problem that is concerning: if two plugins both import
the same package they will end up with multiple definition for the same
function.
For example if two plugins use fmt.Printf the final in-memory image
(and therefore our BinaryInfo object) will end up with two copies of
fmt.Printf at different memory addresses. If a user types
break fmt.Printf
a breakpoint should be created at *both* locations.
Allowing this is a relatively complex change that should be done in a
different PR than this.
For this reason I consider this approach an acceptable and sustainable
stopgap.
Updates #865
Adds initial support for plugins, this is only the code needed to keep
track of loaded plugins on linux (both native and gdbserial backend).
It does not actually implement support for debugging plugins on linux.
Updates #865
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N
When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.
Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.
There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.
Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.
The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).
The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
This patch allows the `trace` CLI subcommand to display return values of
a function. Additionally, it will also display information on where the
function exited, which could also be helpful in determining the path
taken during function execution.
Fixes#388
Adds -defer flag to the stack command that decorates the stack traces
by associating each stack frame with its deferred calls.
Reworks proc.next to use this feature instead of using proc.DeferPC,
laying the groundwork to implement #1240.
Adds a configuration option (show-location-expr) that when activated
will cause the whatis command to also print the DWARF location
expression for a variable.
Conditional breakpoints with unmet conditions would cause next and step
to skip the line.
This breakpoint changes the Kind field of proc.Breakpoint from a single
value to a bit field, each breakpoint object can represent
simultaneously a user breakpoint and one internal breakpoint (of which
we have several different kinds).
The breakpoint condition for internal breakpoints is stored in the new
internalCond field of proc.Breakpoint so that it will not conflict with
user specified conditions.
The breakpoint setting code is changed to allow overlapping one
internal breakpoint on a user breakpoint, or a user breakpoint on an
existing internal breakpoint. All other combinations are rejected. The
breakpoint clearing code is changed to clear the UserBreakpoint bit and
only remove the phisical breakpoint if no other bits are set in the
Kind field. ClearInternalBreakpoints does the same thing but clearing
all bits that aren't the UserBreakpoint bit.
Fixes#844
gosymtab and gopclntab only contain informations about go code, linked
C code isn't there, we should use debug_line instead to also cover C.
Updates #935
Splits out type parsing and go-specific Type hierarchy from
x/debug/dwarf, replace x/debug/dwarf with debug/dwarf everywhere,
remove x/debug/dwarf from vendoring.
* Fix various issues detected by megacheck
I've ran honnef.co/go/tools/cmd/megacheck and fixed a few of the
things that came up there.
* Cleanup using Gogland
- moved target.Interface into proc as proc.Process
- rename proc.IThread to proc.Thread
- replaced interfaces DisassembleInfo, Continuable and
EvalScopeConvertible with Process.
- removed superfluous Gdbserver prefix from types in the gdbserial
backend.
- removed superfluous Core prefix from types in the core backend.
* tests: update to cope with go1.7 SSA compiler
* de-vendored golang.org/x/debug/dwarf
We need our own tweaked version
* dwarf/debug/dwarf: always use the entry's name attribute
Using the name attribute leads to better type names as well as fixes
inconsistencies between 1.5, 1.6 and 1.7.
* proc: Updated loadInterface to work with go1.7
go1.7 changed the internal representation of types, removing the string
field from runtime._type.
Updated loadInterface to use the new str field.
* service/api: Removed unused fields of service/api.Function
* proc/eval: Set return variable name to input expression
* all: fine-grained control of loadValue for better variable printing
Makes proc.(*Variable).loadValue loading parameters configurable
through one extra argument of type LoadConfig.
This interface is also exposed through the API so clients can control
how much of a variable delve should read.
Typedefs that resolve to slices are not recorded in DWARF as typedefs
but instead as structs in a way that there is no way to know they
are really slices using debug/dwarf.
Using golang.org/x/debug/dwarf instead this problem is solved and
as a bonus some types are printed with a nicer names: (struct string
→ string, struct []int → []int, etc)
Fixes#356 and #293