FindGoroutine can be slow when there are many goroutines running. This
can not be fixed in the general case, however:
1. Instead of getting the entire list of goroutines at once just get a
few at a time and return as soon as we find the one we want.
2. Since FindGoroutine is mostly called by ConvertEvalScope and users
are more likely to request informations about a goroutine running on a
thread, look within the threads first.
We forgot to run typecheckrpc.go periodically and it didn't work
anymore and there were some minor errors in service/rpc2/client.go.
Rewrite typecheckrpc.go using go/packages, so that it works with go1.11
and go.mod, and fix the issues in client.go
As specified in line dwarf/godwarf/type.go:507 the typeCache entry
should always be set before recursive calls to readType to avoid infite
recursion.
Most code in readType already does this but some of the code added
later to handle Go types was wrong.
Fix this bug and also fix the String and Size methods of Type so that
they handle recursive types "correctly" (i.e. they don't recur
forever).
No test is added for this since all legitimate uses of cyclical types
were already handled correctly and the malformed types emitted by the
go compiler will probably be removed in 1.12.
See: https://github.com/golang/go/issues/29264Fixes#1444
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
Some build environments (such as when building RPMs) enjoy symlinking
things. This unfortunately causes our tests to fail as we record the
path of fixtures and use that when looking up file:line information.
However, the debug info in the binary records the original file
location, not the location of the symlink.
When casting an integer into a struct pointer we make a fake pointer
variable that doesn't have an address, maybeDereference and
structMember should still work on this kind of Variable.
Fixes#1432
The size of the TLS memory arena needs to be aligned to pointer sized
boundaries on 86x64 architectures, otherwise some programs using cgo
will not have the correct offset for the g struct.
No tests because reproducing this problem depends on behavior of the
GNU ld linker caused by unclear influences.
Fixes#1428.
Goroutine id == 0 is special (there can be many goroutines with id 0).
If the caller of FindGoroutine asks for gid==0 and current thread is
running a goroutine 0 (i.e. either no goroutine or a special
goroutine) return whatever goroutine is running on the current thread.
Updates #1428
* pkg/config: Using current directory to store config if getting user details fails.
This patch is to use current directory to store config file.
user.Current() call fails when dlv is run inside a container. (Alpine)
* Addressing comments
* Removed whitespace
* main_test: Fix "gopath mode" detection in projectRoot()
Fails detect that this is a "gopath mode" when GOPATH contains several paths ex. "d:\\dir\\gopath;f:\\dir\\gopath2"
If DebugInfoDirectories is empty, set it to same value as we have in the
default configuration.
This is useful for users which already have an older config file.
Otherwise the later call to ioutil.ReadAll will return an empty array.
This issue is visible from the user's perspective due to the new
debug-info-directories parameter, which does have a value in the default
config.
As a consequence, the first 'dlv' invocation fails to find the separate
debug info files, while the second one works as expected:
$ ./dlv core /usr/bin/dockerd-current /case/dockerd.1234
could not find external debug info file
$ ./dlv core /usr/bin/dockerd-current /case/dockerd.1234
Type 'help' for list of commands.
(dlv) exit
Minidumps are the windows equivalent of unix core files.
This commit updates pkg/proc/core so that it can open and read windows
minidumps.
Updates #794
If a function can be inlined it will appear as two entries in
debug_info. A DW_TAG_subprogram entry with DW_AT_inlined = true (that
will be used as the abstract origin) and a second DW_TAG_subprogram
entry with an abstract origin.
To retrieve the name of this second entry we must load its abstract
origin.
If proc.Step encounters a CALL instruction that points to an address
that isn't associated with any function it should still follow the
CALL.
The circumstances creating this problem do not normally occur, it was
encountered in the process of fixing a bug created by Go1.12.
It was never true that return variables were in the inverse order.
Instead in Go1.11 return variables are saved in debug_info in an
arbitrary order and inverting them just happened to work for this
specific example.
This bug was fixed in Go 1.12, regardless we should attempt to
rearrange return variables anyway.
When a location expression requests a register check that we have as
many bytes in the register as requested and if we don't report the
error.
Updates #1416
Instead of unconditionally returning all present goroutines,
GoroutinesInfo now allows specifying a range (start and count). In
addition to the array of goroutines and the error, it now also returns
the next goroutine to be processed, to be used as 'start' argument on
the next call, or 0 if all present goroutines have already been
processed.
This way clients can avoid eating large amounts of RAM while debugging
core dumps and processes with a exceptionally high amount of goroutines.
Fixes#1403
This patch is a slight refactor to share more code used for genericprocess initialization. There will always be OS/backend specificinitialization, but as much as can be shared should be to preventduplicating of any logic (setting internal breakpoints, loading bininfo,etc).
Users can create sparse maps in two ways, either by:
a) adding lots of entries to a map and then deleting most of them, or
b) using the make(mapType, N) expression with a very large N
When this happens reading the resulting map will be very slow
because loadMap needs to scan many buckets for each entry it finds.
Technically this is not a bug, the user just created a map that's
very sparse and therefore very slow to read. However it's very
annoying to have the debugger hang for several seconds when trying
to read the local variables just because one of them (which you
might not even be interested into) happens to be a very sparse map.
There is an easy mitigation to this problem: not reading any
additional buckets once we know that we have already read all
entries of the map, or as many entries as we need to fulfill the
MaxArrayValues parameter.
Unfortunately this is mostly useless, a VLSM (Very Large Sparse Map)
with a single entry will still be slow to access, because the single
entry in the map could easily end up in the last bucket.
The obvious solution to this problem is to set a limit to the
number of buckets we read when loading a map. However there is no
good way to set this limit.
If we hardcode it there will be no way to print maps that are beyond
whatever limit we pick.
We could let users (or clients) specify it but the meaning of such
knob would be arcane and they would have no way of picking a good
value (because there is no objectively good value for it).
The solution used in this commit is to set an arbirtray limit on
the number of buckets we read but only when loadMap is invoked
through API calls ListLocalVars and ListFunctionArgs. In this way
`ListLocalVars` and `ListFunctionArgs` (which are often invoked
automatically by GUI clients) remain fast even in presence of a
VLSM, but the contents of the VLSM can still be inspected using
`EvalVariable`.
Some tests used a fake vendor directory placed inside _fixtures to
import some support packages.
In go.mod mode vendor directory are only supported on the root of the
project, which breaks some of our tests.
Since vendor directories outside the root of the project are so rare
anyway it's possible that a future version of go will stop supporting
it even in GOPATH mode.
Also it was weird and unnecessary in the first place anyawy.
The linux version of proc/native and proc/core contained largely
overlapping implementations of the register handling code, deduplicate
it by moving it into proc/linutil.
This patch allows the `trace` CLI subcommand to display return values of
a function. Additionally, it will also display information on where the
function exited, which could also be helpful in determining the path
taken during function execution.
Fixes#388
Some libraries (for example steam_api64.dll) will send this exception
code to set the thread name on Microsoft VisualC.
In theory it should be fine to send the exception back to the target,
which is responsible for setting a handler for it, in practice in some
cases (steam_api64.dll) this will crash the program. So we'll mask it
instead.
Fixes#1383
Adds an --exec flag for the trace subcommand allowing users to specify a
pre-compiled binary to exec and trace.
Also adds a --test flag as a convienance for compiling and tracing a
test binary.
Fixes#1073
Fix a bug where the regexp would be used as a package string
incorrectly. This would manifest when trying to execute the trace
subcommand as `dlv trace <regexp>` without specifying a package
identifier. The `<regexp>` would be passed to the Go build command
causing an error.