It was reading all the way to the end of the debug_info section,
slowing down stacktraces substantially.
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 80344642562 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 22218288218 ns/op
i.e. a reduction of the cost of a breakpoint hit from 8ms to 2.2ms
Updates #1549
It seems the project in AppVeyor moved from go-delve to my AppVeyor account and I'm not sure how that happened. However, it did break the badge rendering on the README so this patch fixes it with the current correct link.
* pkg/proc: Introduce Target
* pkg/proc: Remove Common.fncallEnabled
Realistically we only block it on recorded backends.
* pkg/proc: Move fncallForG to Target
* pkg/proc: Remove CommonProcess
Remove final bit of functionality stored in CommonProcess and move it to
*Target.
* pkg/proc: Add SupportsFunctionCall to Target
* proc: separate amd64-arch code
separate amd64 code about stacktrace, so we can add arm64 stacktrace code.
* proc: implemente stacktrace of arm64
* delve now can use stack, frame commands on arm64-arch debug.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
* test: remove skip-code of stacktrace on arm64
* add LR DWARF register and remove skip-code for fixed tests
* proc: fix the Continue command after the hardcoded breakpoint on arm64
Arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. We should move PC in both runtime.breakpoints and hardcoded breakpoints(probably cgo).
* proc: implement cgo stacktrace on arm64
* proc: combine amd64_stack.go and arm64_stack.go file
* proc: reorganize the stacktrace code
* move SwitchStack function arch-related
* fix Continue command after manual stop on arm64
* add timeout flag to make.go to enable infinite timeouts
Co-authored-by: aarzilli <alessandro.arzilli@gmail.com>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
Co-authored-by: tykcd996 <56993522+tykcd996@users.noreply.github.com>
Co-authored-by: Alessandro Arzilli <alessandro.arzilli@gmail.com>
Expression such as:
config show-location-expr true
disassemble -a 0x4a23a0 0x4a23f2
disassemble -a 0x4a23a0 0x4a23f2
should all execute correctly.
Extend #795.
Adds a cache mapping goroutine IDs to goroutine objects, this allows
speeding up FindGoroutine and makes commands like 'goroutines -t' not
be accidentally quadratic in the number of goroutines.
Specifically, make sure that both DebugActiveProcess and
WaitForDebugEvent Windows APIs are executed on the same thread.
Otherwise WaitForDebugEvent fails with ERROR_INVALID_HANDLE as per its
documentation
https://docs.microsoft.com/en-us/windows/win32/api/debugapi/nf-debugapi-waitfordebugevent
'... Only the thread that created the process being debugged can call
WaitForDebugEvent. ...'
Fixes#1825
Due to a bug in the Go compiler midstack inlined calls do not report
their ranges correctly. We can't check if an address is in the range of
a DIE by simply looking at that DIE's range, we should also recursively
check the DIE's children's ranges.
Also fixes the way stacktraces of midstack inlined calls are reported
(they used to be inverted, with the deepest inlined stack frame
reported last).
Fixes#1795
Adds an API call that returns a list of packages contained in the
program and the files that were used to build them, and also a best
guess at which filesystem directory contained the package when it was
built.
This can be used by IDEs to map file paths if the debugging environment
doesn't match the build environment exactly.
When attaching to a process in linux ElfUpdateSharedObjects will be
called for the first time during the call to updateThreadList,
unfortunately it won't do anything because the dynamic section of the
base elf executable needs to have been read first and that's done when
we initialize the BinaryInfo object (which happens later during the
call to initialize).
Remove build tags from disassembler code, move architecture specific
functionality inside proc.Arch.
This is necessary because Delve should be able to debug corefiles
cross-platform.
During a debug session if the process exited and then the user quit the
debug session, the process exit message would display again and Delve
would exit non-zero (specifically with exit code 1) despite nothing
going wrong.
This patch fixes this so that Delve exits with a clean 0 status and the
process exit message is not printed yet again.
* fix TestKill test:
It will fail in Open /proc/pid/ sporadicly since there is no any sync between signal sended(tracee handled) and open /proc/%d/, especially in some weak arm64 cpu. Skip /proc check on arm64.
* remove skip-code of Detach tests.
arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. Let adjustPC always fasle in arm64, in case of infinite loop.
PtraceSingleStep cannot step over BRK instruction(linux-arm64 feature or kernel bug maybe).
GDB has the same question too, it will hang on forever with c command or execute that instruction indefinitely with s,si command.
SetPC+BreakpointSize to jump over BRK to prevent repeating the instruction indefinitely.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
* delve now can be built to arm64-arch and running on linux-arm64 OS.
* arm64 general-purpose registers have completed.
* arm64 disasm has completed.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
As proc/native is arch related, it should move some functions to arch-relate file. And this patch can help us to separate the architecture code, make code tidy. So that the merge of arm64 code later will not cause chaos.(#118)
Use the name specified by compile unit attribute DW_AT_go_package_name,
introduced in Go 1.13, to map package names to package paths, instead of
trying to deduce it from names of types.
Also use this mapping for resolving global variables and function
expressions.
This prevents other users on the same machine (e.g. a production server) from
using dlv under the credentials of another user, which poses a security issue.
* Makefile: discard stderr of "go list"
In module mode "go" will print messages about downloading modules to
stderr, we shouldn't confuse them for the real command output.
* proc/core: enable PIE tests
PIE tests for core files were never enabled due to a missing flag.Parse
call.
* proc/linux: do not route signals to threads while stopping
While we are trying to stop the process we should not route signals
sent to threads because that will result in threads being resumed.
Also keep better track of which threads are stopped.
This fixes an incompatibility with Go 1.14, which sends a lot of
signals to its threads to implement non-cooperative preemption,
resulting in Delve hanging waiting for an already-stopped thread to
stop.
In principle however this bug has nothing to do with Go 1.14 and could
manifest in any instance of high signal pressure.
* Makefile: discard stderr of "go list"
In module mode "go" will print messages about downloading modules to
stderr, we shouldn't confuse them for the real command output.
Instead of just sending unhandled signals back to the process send them
to the specific thread that received them.
This is important because:
1. debugserver does not appear to support the vCont;CXX packet without
specifying a target thread
2. the non-cooperative preemption change in an upcoming version of Go
(1.15?) will require sending signals to a specific thread.
Fixes#1744