Commit Graph

75 Commits

Author SHA1 Message Date
aarzilli
9af1eac341 proc: cache goroutine objects
Adds a cache mapping goroutine IDs to goroutine objects, this allows
speeding up FindGoroutine and makes commands like 'goroutines -t' not
be accidentally quadratic in the number of goroutines.
2020-01-16 10:14:14 -08:00
aarzilli
4a6b53c08c proc: build disassemblers unconditionally
Remove build tags from disassembler code, move architecture specific
functionality inside proc.Arch.
This is necessary because Delve should be able to debug corefiles
cross-platform.
2020-01-02 09:29:01 -08:00
hengwu0
f88899ea97 proc/native: fix SetCurrentBreakpoint on arm64
arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. Let adjustPC always fasle in arm64, in case of infinite loop.
2019-11-27 11:07:31 -08:00
jim
36574e34fe proc: fix delve hang on arm64 BRK instruction
PtraceSingleStep cannot step over BRK instruction(linux-arm64 feature or kernel bug maybe).
GDB has the same question too, it will hang on forever with c command or execute that instruction indefinitely with s,si command.

SetPC+BreakpointSize to jump over BRK to prevent repeating the instruction indefinitely.

Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
2019-11-27 11:07:31 -08:00
Alessandro Arzilli
222deeec36 proc,debugger: implement logical breakpoints (#1717)
Modifies FindFileLocation, FindFunctionLocation and LineToPC as well as
service/debugger to support inlining and introduces the concept of
logical breakpoints.

For inlined functions FindFileLocation, FindFunctionLocation and
LineToPC will now return one PC address for each inlining and one PC
for the concrete implementation of the function (if present).

A proc.Breakpoint will continue to represent a physical breakpoint, at
a single memory location.

Breakpoints returned by service/debugger, however, will represent
logical breakpoints and may be associated with multiple memory
locations and, therefore, multiple proc.Breakpoints.

The necessary logic is introduced in service/debugger so that a change
to a logical breakpoint will be mirrored to all its physical
breakpoints and physical breakpoints are aggregated into a single
logical breakpoint when returned.
2019-11-01 12:41:06 -07:00
Alessandro Arzilli
efd628616b proc: add options to bypass smart stacktraces (#1686)
Add options to start a stacktrace from the values saved in the
runtime.g struct as well as a way to disable the stackSwitch logic and
just get a normal stacktrace.
2019-09-25 10:21:20 -07:00
Alessandro Arzilli
3b0c886598 proc: next/step/stepout restarts thread from wrong instruction (#1657)
proc.Next and proc.Step will call, after setting their temp
breakpoints, curthread.SetCurrentBreakpoint. This is intended to find
if one of the newly created breakpoints happens to be at the same
instruction that curthread is stopped at.
However SetCurrentBreakpoint is intended to be called after a Continue
and StepInstruction operation so it will also detect if curthread is
stopped one byte after a breakpoint.
If the instruction immediately preceeding the current instruction of
curthread happens to:
 1. have one of the newly created temp breakpoints
 2. be one byte long
SetCurrentBreakpoint will believe that we just hit that breakpoint and
therefore the instruction should be repeated, and thus rewind the PC of
curthread by 1.

We should distinguish between the two uses of SetCurrentBreakpoint and
disable the check for "just hit" breakpoints when inappropriate.

Fixes #1656
2019-08-12 15:11:19 -07:00
Derek Parker
9963458d77 pkg/proc: Refactor Disassemble 2019-08-10 14:03:12 +02:00
Alessandro Arzilli
dd4fd5dc9c proc: allow simultaneous call injection to multiple goroutines (#1591)
* proc: allow simultaneous call injection to multiple goroutines

Changes the call injection code so that we can have multiple call
injections going on at the same time as long as they happen on distinct
goroutines.

* proc: fix EvalExpressionWithCalls for constant expressions

The lack of address of constant expressions would confuse EvalExpressionWithCalls

Fixes #1577
2019-06-30 10:44:30 -07:00
Alessandro Arzilli
7afda8dbe0 proc,service: remove support for locspec '<fnname>:0' (#1588)
The location specified '<fnname>:0' could be used to set a breakpoint
on the entry point of the function (as opposed to locspec '<fnname>'
which sets it after the prologue).
Setting a breakpoint on an entry point is almost never useful, the way
this feature was implemented could cause it to be used accidentally and
there are other ways to accomplish the same task (by setting a
breakpoint on the PC address directly).
2019-06-25 13:50:05 -07:00
Alessandro Arzilli
c30a333f7b proc: allow function calls to appear inside an expression (#1503)
The initial implementation of the 'call' command required the
function call to be the root expression, i.e. something like:

	double(3) + 1

was not allowed, because the root expression was the binary operator
'+', not the function call.

With this change expressions like the one above and others are
allowed.

This is the first step necessary to implement nested function calls
(where the result of a function call is used as argument to another
function call).

This is implemented by replacing proc.CallFunction with
proc.EvalExpressionWithCalls. EvalExpressionWithCalls will run
proc.(*EvalScope).EvalExpression in a different goroutine. This
goroutine, the 'eval' goroutine, will communicate with the main
goroutine of the debugger by means of two channels: continueRequest
and continueCompleted.

The eval goroutine evaluates the expression recursively, when
a function call is encountered it takes care of setting up the
function call on the target program and writes a request to the
continueRequest channel, this causes the 'main' goroutine to restart
the target program by calling proc.Continue.

Whenever Continue encounters a breakpoint that belongs to the
function call injection protocol (runtime.debugCallV1 and associated
functions) it writes to continueCompleted which resumes the 'eval'
goroutine.

The 'eval' goroutine takes care of implementing the function call
injection protocol.

When the expression is fully evaluated the 'eval' goroutine will
write a special message to 'continueRequest' signaling that the
expression evaluation is terminated which will cause Continue to
return to the user.

Updates #119
2019-05-09 08:29:58 -07:00
Alessandro Arzilli
f3b149bda7 proc: support debugging plugins (#1414)
This change splits the BinaryInfo object into a slice of Image objects
containing information about the base executable and each loaded shared
library (note: go plugins are shared libraries).

Delve backens are supposed to call BinaryInfo.AddImage whenever they
detect that a new shared library has been loaded.

Member fields of BinaryInfo that are used to speed up access to dwarf
(Functions, packageVars, consts, etc...) remain part of BinaryInfo and
are updated to reference the correct image object. This simplifies this
change.

This approach has a few shortcomings:

1. Multiple shared libraries can define functions or globals with the
   same name and we have no way to disambiguate between them.

2. We don't have a way to handle library unloading.

Both of those affect C shared libraries much more than they affect go
plugins. Go plugins can't be unloaded at all and a lot of name
collisions are prevented by import paths.

There's only one problem that is concerning: if two plugins both import
the same package they will end up with multiple definition for the same
function.
For example if two plugins use fmt.Printf the final in-memory image
(and therefore our BinaryInfo object) will end up with two copies of
fmt.Printf at different memory addresses. If a user types
  break fmt.Printf
a breakpoint should be created at *both* locations.
Allowing this is a relatively complex change that should be done in a
different PR than this.

For this reason I consider this approach an acceptable and sustainable
stopgap.

Updates #865
2019-05-08 14:06:38 -07:00
Alessandro Arzilli
ac3b1c7a78 proc: catch fatal runtime errors (#1502)
Like we do with unrecovered panics, create a default breakpoint to
catch runtime errors that will cause the program to terminate.
Primarily intended to give users the opportunity to examine the state
of a deadlocked process.
2019-02-27 14:28:25 -08:00
Alessandro Arzilli
520d792422 proc: workarounds for runtime.clone (#1470)
runtime.clone (on some operating systems?) work similarly to fork:
when a thread calls runtime.clone a new thread is created. For a
short period of time both the parent thread and the child thread
appear to be running the same goroutine, until the child thread
adjusts its TLS to point to the correct goroutine.

This means that proc.GetG for a thread that's currently running
'runtime.clone' could be wrong and, consequently, the field
proc.(G).thread of a G struct returned by GoroutinesInfo could be
also wrong. And, finally, that FindGoroutine could sometimes return
a *G with a bad associated thread if the goroutine of interest
recently called 'runtime.clone'.

To work around this problem this commit makes two changes:

1. proc.GetG will return nil for all threads executing runtime.clone.
2. FindGoroutine will return the selected goroutine as long as the
   ID matches the one requested.

Change (1) takes care of the 'runtime.clone' problem. If we stop
the target process shortly after a thread executed the SYSCALL
instruction in 'runtime.clone' there are three possibilities:

a. Both the parent thread and the child thread are stopped inside
'runtime.clone'. In this case the state we report is slightly
incorrect, because both threads will be reported as not running any
goroutine when we do know which goorutine one of them (the parent)
is running. This doesn't actually matter since runtime.clone is
always called on the system stack and therefore the goroutine in
runtime.allgs will have the correct location.

b. The child thread managed to exit 'runtime.clone' but the parent
thread didn't. This is similar to (a) but in this case GetG on the
child thread will return the correct goroutine. GetG on the parent
thread will still return (incorrectly) nil but this doesn't matter
for the samer reason as described in (a).

c. The parent thread managed to exit 'runtime.clone' but the child
thread didn't. In this case GetG will return the correct goroutine
both for the parent thread (because it's not executing runtime.clone)
and the child thread.

Change (2) means that even if a thread has a completely nonsensical
TLS (for example because it's set through cgo) evaluating a variable
with a valid GoroutineID will still work as long as it's the current
goroutine (which is the most common case). This change also doubles
as an optimization for FindGoroutine.

Fixes #1469
2019-02-26 09:22:33 -08:00
aarzilli
503bf529ca proc: improve performance of FindGoroutine in normal circumstances
FindGoroutine can be slow when there are many goroutines running. This
can not be fixed in the general case, however:

1. Instead of getting the entire list of goroutines at once just get a
   few at a time and return as soon as we find the one we want.

2. Since FindGoroutine is mostly called by ConvertEvalScope and users
   are more likely to request informations about a goroutine running on a
   thread, look within the threads first.
2019-01-07 11:48:35 -08:00
aarzilli
515ccc4b66 proc: fix GoroutinesInfo cache
The allg cache was corrupted when the count parameter was actually
reached.

Fix the bug and add a test for this.
2019-01-07 11:48:35 -08:00
Derek Parker
4c9a72e486 *: Update import name to github.com/go-delve/delve
The repository is being switched from the personal account
github.com/derekparker/delve to the organization account
github.com/go-delve/delve. This patch updates imports and docs, while
preserving things which should not be changed such as my name in the
CHANGELOG and in TODO comments.
2019-01-04 19:43:13 +01:00
aarzilli
2210debf6c proc: handle gid == 0 in FindGoroutine
Goroutine id == 0 is special (there can be many goroutines with id 0).
If the caller of FindGoroutine asks for gid==0 and current thread is
running a goroutine 0 (i.e. either no goroutine or a special
goroutine) return whatever goroutine is running on the current thread.

Updates #1428
2018-11-29 09:49:13 -08:00
Sergio Lopez
11accd4d71 proc/proc: Extend GoroutinesInfo to allow specifying a range
Instead of unconditionally returning all present goroutines,
GoroutinesInfo now allows specifying a range (start and count). In
addition to the array of goroutines and the error, it now also returns
the next goroutine to be processed, to be used as 'start' argument on
the next call, or 0 if all present goroutines have already been
processed.

This way clients can avoid eating large amounts of RAM while debugging
core dumps and processes with a exceptionally high amount of goroutines.

Fixes #1403
2018-11-19 10:06:38 -08:00
Derek Parker
3cfb00b2cc pkg/proc: Cleanup duplicated panic breakpoint code 2018-11-15 18:16:16 +01:00
Derek Parker
d61cd1c0d7 pkg/proc: Refactor process post initialization
This patch is a slight refactor to share more code used for genericprocess initialization. There will always be OS/backend specificinitialization, but as much as can be shared should be to preventduplicating of any logic (setting internal breakpoints, loading bininfo,etc).
2018-11-15 18:16:16 +01:00
Derek Parker
3129aa7330 *: Show return values on CLI trace
This patch allows the `trace` CLI subcommand to display return values of
a function. Additionally, it will also display information on where the
function exited, which could also be helpful in determining the path
taken during function execution.

Fixes #388
2018-10-19 20:32:27 +02:00
aarzilli
f72c48c034 proc: Continue should always work after CallFunction
Continue did not resume execution after a call to CallFunction if the
point where the process was stopped, before the call CallFunction, was
a breakpoint.

Fixes #1374
2018-10-17 09:07:36 -07:00
aarzilli
b59032516e proc,service,terminal: eval expressions in the scope of a deferred call
Add ability to evaluate variables on the scope of a deferred call's
argument frame.
2018-10-16 08:40:07 -07:00
aarzilli
74c98bc961 proc: support position independent executables (PIE)
Support for position independent executables (PIE) on the native linux
backend, the gdbserver backend on linux and the core backend.
Also implemented in the windows native backend, but it can't be tested
because go doesn't support PIE on windows yet.
2018-10-11 11:21:27 -07:00
aarzilli
a2eb983e3c proc: be more lenient with errors in GoroutinesInfo
Instead of failing on the first goroutine we can't read save the error
message and keep going.

Fixes a bug reported on the mailing list:
https://groups.google.com/d/msgid/delve-dev/3b3bfaa3-83d5-4676-b974-1fec40e5bf53%40googlegroups.com?utm_medium=email&utm_source=footer
2018-09-25 08:44:13 -07:00
Derek Parker
c3f50742b9 *: Misc refactors, and doc additions
Refactors some code, adds a bunch of docstrings and just generally fixes
a bunch of linter complaints.
2018-09-19 20:59:35 +02:00
aarzilli
8f1fc63da8 proc,service,terminal: read defer list
Adds -defer flag to the stack command that decorates the stack traces
by associating each stack frame with its deferred calls.

Reworks proc.next to use this feature instead of using proc.DeferPC,
laying the groundwork to implement #1240.
2018-07-24 14:58:56 -07:00
aarzilli
368cbeb0bc dwarf/line: remove foundFile "optimization" from LineToPC
There is no guarantee that files will end up stored contiguously in the
debug_line section which makes this optimization wrong in the general
case.
In particular with recent versions of go1.11 and a go.mod file present
the go compiler seems to sometimes produce executables that actually
violate this assumption.
2018-07-23 10:08:28 -07:00
aarzilli
2925c0310a *: function call injection for go 1.11
Implements the function call injection protocol introduced in go 1.11
by https://go-review.googlesource.com/c/go/+/109699.

This is only the basic support, see TODO comments in pkg/proc/fncall.go
for a list of missing features.

Updates #119
2018-07-13 13:37:54 -07:00
aarzilli
9a216211d3 proc,terminal,service: let headless instances run without connected clients
This pull request makes several changes to delve to allow headless
instancess that are started with the --accept-multiclient flag to
keep running even if there is no connected client. Specifically:

1. Makes a headless instance started with --accept-multiclient quit
    after one of the clients sends a Detach request (previously they
    would never ever quit, which was a bug).
2. Changes proc/gdbserial and proc/native so that they mark the
    Process as exited after they detach, even if they did not kill the
    process during detach. This prevents bugs such as #1231 where we
    attempt to manipulate a target process after we detached from it.
3. On non --accept-multiclient instances do not kill the target
    process unless we started it or the client specifically requests
    it (previously if the client did not Detach before closing the
    connection we would kill the target process unconditionally)
4. Add a -c option to the quit command that detaches from the
    headless server after restarting the target.
5. Change terminal so that, when attached to --accept-multiclient,
    pressing ^C will prompt the user to either disconnect from the
    server or pause the target process. Also extend the exit prompt to
    ask if the user wants to keep the headless server running.

Implements #245, #952, #1159, #1231
2018-06-26 10:32:40 -07:00
aarzilli
60c58acb8e proc,service: display return values when stepping out of a function
Displays the return values of the current function when we step out of
it after executing a step, next or stepout command.

Implementation of this feature is tricky: when the function has
returned the return variables are not in scope anymore. Implementing
this feature requires evaluating variables that are out of scope, using
a stack frame that doesn't exist anymore.

We can't calculate the address of these variables when the
next/step/stepout command is initiated either, because between that
point and the time where the stepout breakpoint is actually hit the
goroutine stack could grow and be moved to a different memory address.
2018-06-12 11:35:56 +02:00
aarzilli
f38a2816d1 proc: move AllGCache to a common struct
Add a new method "Common" to proc.Process that returns a pointer to a
struct that pkg/proc can use to store its things, independently of the
backend.

This is used here to replace the AllGCache typecasts, it will also be
used to store the return values of the stepout breakpoint and the state
for injected function calls.
2018-06-12 11:35:56 +02:00
aarzilli
5155ef047f proc,dwarf/line: support is_stmt and prologue_end flags
Go1.11 uses the is_stmt flag of .debug_line to communicate which
assembly instructions are good places for breakpoints, we should
respect this flag.

These changes were introduced by:
* https://go-review.googlesource.com/c/go/+/102435/

Additionally when setting next breakpoints ignore all PC addresses that
belong to the same line as the one currently under at the cursor. This
matches the behavior of gdb and avoids stopping multiple times at the
heading line of a for statement with go1.11.

Change: https://go-review.googlesource.com/c/go/+/110416 adds the
prologue_end flag to the .debug_line section to communicate the end of
the stack-split prologue. We should use it instead of pattern matching
the disassembly when available.

Fixes #550

type of interfaces
'c7cde8b'.
2018-06-11 11:09:02 -07:00
aarzilli
5d26d333bf proc: handle new way of panic'ing in 1.11 2018-06-11 11:09:02 -07:00
aarzilli
7fd47749ef proc: Flag shadowed arguments as shadowed
Fixes #951
2018-04-23 10:13:21 -07:00
aarzilli
21be59469a proc: cache entire frame in FrameToScope instead of variablesByTag
Caching the frame in variablesByTag is problematic:

1. accounting for variables that are (partially) stored in registers is
complicated (see issue #1106)
2. for some types (strings, interfaces...) simply creating the Variable
object reads memory, which therefore happens before we can do any
caching.

Instead cache the entire frame when the EvalScope object is created.
The cached range is between the SP value of the current frame and the
CFA of the preceeding frame, if available, or the CFA of the current
frame otherwise.

Fixes #1106
2018-04-23 10:13:21 -07:00
aarzilli
a5574bcdc7 proc: change memCache to delay reading
Change memCache so that the preloaded memory is not read immediately
but only after the actual read to the preloaded range.

This allows us to request caching the entire stack frame every time we
create an eval scope and no unnecessary reads will be made even if the
user is just trying to evaluate a global variable.
2018-04-23 10:13:21 -07:00
aarzilli
4f70ff0a77 terminal: make printcontext use SelectedGoroutine
printcontext should use SelectedGoroutine instead of trusting that the
goroutine running on current thread matches the SelectedGoroutine.

When the user switches to a parked goroutine CurrentThread and
SelectedGoroutine will diverge.

Almost all calls to printcontext are safe, they happen after a continue
command returns when SelectedGoroutine and CurrentThread always agree,
but the calls in frameCommand and listCommand are wrong.

Additionally we should stop reporting an error when the debugger is
stopped on an unknown PC address.
2018-04-13 15:31:50 -07:00
aarzilli
290e8e7528 proc: support inlining
Go 1.10 added inlined calls to debug_info, this commit adds support
for DW_TAG_inlined_call to delve, both for stack traces (where
inlined calls will appear as normal stack frames) and to correct
the behavior of next, step and stepout.

The calls to Next and Frame of stackIterator continue to work
unchanged and only return real stack frames, after reading each line
appendInlinedCalls is called to unpacked all the inlined calls that
involve the current PC.

The fake stack frames produced by appendInlinedCalls are
distinguished from real stack frames by having the Inlined attribute
set to true. Also their Current and Call locations are treated
differently. The Call location will be changed to represent the
position inside the inlined call, while the Current location will
always reference the real stack frame. This is done because:

* next, step and stepout need to access the debug_info entry of
the real function they are stepping through
* we are already manipulating Call in different ways while Current
is just what we read from the call stack

The strategy remains mostly the same, we disassemble the function
and we set a breakpoint on each instruction corresponding to a
different file:line. The function in question will be the one
corresponding to the first real (i.e. non-inlined) stack frame.

* If the current function contains inlined calls, 'next' will not
set any breakpoints on instructions that belong to inlined calls. We
do not do this for 'step'.

* If we are inside an inlined call that makes other inlined
functions, 'next' will not set any breakpoints that belong to
inlined calls that are children of the current inlined call.

* If the current function is inlined the breakpoint on the return
address won't be set, because inlined frames don't have a return
address.

* The code we use for stepout doesn't work at all if we are inside
an inlined call, instead we call 'next' but instruct it to remove
all PCs belonging to the current inlined call.
2018-03-26 14:30:38 -04:00
Josh Soref
1d3b41f64e all: Spelling 2018-03-20 11:05:35 +01:00
aarzilli
449b3cedef proc: manual stop requests should clear internal breakpoints
Fixes #1145
2018-03-08 12:02:29 -08:00
Alessandro Arzilli
0c40a8f52a dwarf/reader,proc: support DW_AT_abstract_origin (#1111)
debug_info entries can use DW_AT_abstract_origin to inherit the
attributes of another entry, supporting this attribute is necessary to
support DW_TAG_inlined_subroutine.

Go, starting with 1.10, emits DW_TAG_inlined_subroutine entries when
inlining is enabled.
2018-02-13 09:20:45 -08:00
Alessandro Arzilli
be62813261 proc: rename ManualStopRequested to CheckAndClearManualStopRequest (#1119) 2018-02-09 11:42:45 -08:00
aarzilli
74d330a013 proc: Remove unused code 2018-01-26 12:58:21 -08:00
aarzilli
5372588c61 proc: support cgo stacktraces
When creating a stack trace we should switch between the goroutine
stack and the system stack (where cgo code is executed) as appropriate
to reconstruct the logical stacktrace.

Goroutines that are currently executing on the system stack will have
the SystemStack flag set, frames of the goroutine stack will have a
negative FrameOffset (like always) and frames of the system stack will
have a positive FrameOffset (which is actually just the CFA value for
the frame).

Updates #935
2017-11-28 11:00:53 -08:00
aarzilli
99cad1044b pkg/proc, pkg/dwarf/op: support DW_OP_piece, DW_OP_regX, DW_OP_fbreg
These are emitted by C compilers but also by the current development
version of the go compiler with the dwarflocationlists flag.
2017-11-21 11:51:02 -08:00
aarzilli
bc86c662a6 pkg/proc: fix StepBreakpoint handling
StepBreakpoints are set on CALL instructions, when they are hit we
disassemble the current instruction, figure out the destination address
and set a breakpoint after the prologue of the called function.

In order to disassemble the current instruction we disassemble the area
of memory starting from PC and going to PC+15 (because 15 bytes is the
maximum length of one instruction on AMD64). This means that we won't
just disassemble one instruction but also a few instructions following
it ending with one truncated instruction.

This usually works fine but sometimes the disassembler will panic with
an array out of bounds error when trying to disassemble a truncated
instruction. To avoid this problem this commit changes the funciton
disassemble to take one extra parameter, singleInstr, when singleInstr
is set disassemble will quit after disassembling a single instruction.
2017-11-21 00:40:26 -08:00
aarzilli
1ced7c3a60 proc: next should not skip lines with conditional bps
Conditional breakpoints with unmet conditions would cause next and step
to skip the line.

This breakpoint changes the Kind field of proc.Breakpoint from a single
value to a bit field, each breakpoint object can represent
simultaneously a user breakpoint and one internal breakpoint (of which
we have several different kinds).

The breakpoint condition for internal breakpoints is stored in the new
internalCond field of proc.Breakpoint so that it will not conflict with
user specified conditions.

The breakpoint setting code is changed to allow overlapping one
internal breakpoint on a user breakpoint, or a user breakpoint on an
existing internal breakpoint. All other combinations are rejected. The
breakpoint clearing code is changed to clear the UserBreakpoint bit and
only remove the phisical breakpoint if no other bits are set in the
Kind field. ClearInternalBreakpoints does the same thing but clearing
all bits that aren't the UserBreakpoint bit.

Fixes #844
2017-11-20 11:25:35 -08:00
aarzilli
178589a4e7 proc: breakpoints refactoring
Move some duplicate code, related to breakpoints, that was in both
backends into a single place.
This is in preparation to solve issue #844 (conditional breakpoints
make step and next fail) which will make this common breakpoint code
more complicated.
2017-11-20 11:25:35 -08:00