TestStacktraceGoroutine failed intermittently on freebsd/amd64/go1.20.
This happens because of two windows, in the scheduler (right after
parking a goroutine and just before resuming a parked goroutine) where
a thread is associated with a goroutine but running in the system stack
and there is no systemstack_switch frame to connect the two stacks.
* logflags,proc: flag to log stacktrace execution
Add a log flag to write logs about what the stacktracer does.
* proc: read context from sigtrampgo, fixes TestCgoStacktrace2 on 1.21
Changes stacktrace code to read the signal context from the arguments
of sigtrampgo.
Also changes the automatic fatalthrow breakpoint for go 1.21.
In combination these two changes fix TestCgoStacktrace2 on Go 1.21 on
various platforms.
The compiler produces ABI compatibility wrappers for some functions.
We have changed the support for breakpoints to allow a single logical
breakpoint to correspond to multiple physical breakpoints, take
advantage of that to set breakpoints on both the ABI wrapper and the
real function.
Fixes#3296
This patch introduces some changes, particularly to arm64SwitchStack
which fixes the test when running on linux/arm64. The changes causes the
same test to fail on darwin/m1 so temporarily keeping both versions.
Next step should be to refactor and unify the two so they both work with
the same function.
Fixes#2340
* Add support for windows/arm64
* split sentinel files and add winarm64 experiment
* update loadBinaryInfoPE to support PIE binaries
* skip TestDump on windows/arm64
* run windows/arm64 compilation on windows/amd64
* add entry point check for pie binaries
* delete unusded code
* document windows/arm64 breakpoint
* implement changing windows/arm64 fp registers
* update crosscall offset names
* fix G load when using CGO
* fix testvariablescgo
* remove DerefGStructOffset
* derefrence gstructoffset in GStructOffset() if necessary
* _scripts/test_linux.sh,_scripts/test_windows.ps1: always return exit code 0 when testing on tip
Same as what we do for test_mac.sh
* proc: support function call injection on arm64
Support function call injection on arm64 with go1.19
* service/dap: remove deadlock in TestLaunchDebugRequest
Fixes#2746
* terminal: fix TestScopePrefix flakiness
When there are more than 10 frames api.PrintStack will prefix the
output with spaces to right justify the frame number, which confuses
TestScopePrefix.
* _scripts: pass -buildvcs for Go 1.18 and later on TeamCity
Go 1.18 will try to stamp builds with the VCS version, this doesn't
work on TeamCity because the checkout isn't a valid repository (but
looks like it).
Pass -buildvcs=false to disable this feature.
* proc: switch to goroutine stack if first frame's func can not be found
If the first frame on the system stack can not be resolved to a
function switch directly to the goroutine stack.
* pkg/proc: Prefer throw instead of fatalthrow
Currently there is a breakpoint set at runtime.fatalthrow to catch any
situation where the runtime crashes (e.g. deadlock).
When we do this, we go up a frame in order to parse the crash reason.
The problem is that there is no guarentee the "s" variable we attempt to
parse will still be considered "live".
Since runtime.fatalthrow is never called directly, set a breakpoint on
runtime.throw instead and prevent having
to search up a stack frame in order to
get the throw reason.
Fixes#2602
* service/dap: Fix TestFatalThrowBreakpoint
* Reenable TestFatalThrow DAP test
* service/dap: Don't skip test on < 1.17
* service/dap: Update test constraint for 1.16
* pkg/proc: Reinstate runtime.fatalthrow as switchstack exception
Changes the expression evaluation code so that register names, when not
shadowed by local or global variables, will evaluate to the current
value of the corresponding CPU register.
This allows a greater flexibility with displaying CPU registers than is
possible with using the ListRegisters API call. Also it allows
debuggers users to view register values even if the frontend they are
using does not implement a register view.
Delve represents registerized variables (fully or partially) using
compositeMemory, implementing proc.(*compositeMemory).WriteMemory is
necessary to make SetVariable and function calls work when Go will
switch to using the register calling convention in 1.17.
This commit also makes some refactoring by moving the code that
converts between register numbers and register names out of pkg/proc
into a different package.
* proc: misc test fixes for Go 1.16
* proc: fix cgo stacktraces in Go 1.16 with simplified C -> Go call path
* dwarf/line: make dwarf/line correct when '\\' are used
Our code depends heavily on paths being '/' separated because go always
produced '/' separated file paths. The call to filepath.Join will
normalize the paths, on windows, to always be '\\' separated, which
violated our assumptions.
This didn't use to be a problem because the codepath that calls
filepath.Join was never exercised by executable files produced by Go,
but Go 1.16 started producing debug_line sections that use the
directory table with https://go-review.googlesource.com/c/go/+/263017/.
Fix this to always use path.Join after making sure, on windows, to
always normalize paths to use '/' as a separator. Replace the use of
filepath.IsAbs with an operating system independent version.
* goversion: bump supported Go version
Since proc is supposed to work independently from the target
architecture it shouldn't use architecture-dependent types, like
uintptr. For example when reading a 64bit core file on a 32bit
architecture, uintptr will be 32bit but the addresses proc needs to
represent will be 64bit.
Recent changes to the way registers are handled broke reporting of AVX
registers (i.e. YMMx). This change restores the functionality by:
- concatenating the higher half of the YMMx registers to their
corresponding XMMx lower half (YMMx registers do not have an
independent DWARF register number)
- modifying the formatSSEReg function to handle them when they are
present.
Fixes#2033
Changes implementations of proc.Registers interface and the
op.DwarfRegisters struct so that floating point registers can be loaded
only when they are needed.
Removes the floatingPoint parameter from proc.Thread.Registers.
This accomplishes three things:
1. it simplifies the proc.Thread.Registers interface
2. it makes it impossible to accidentally create a broken set of saved
registers or of op.DwarfRegisters by accidentally calling
Registers(false)
3. it improves general performance of Delve by avoiding to load
floating point registers as much as possible
Floating point registers are loaded under two circumstances:
1. When the Slice method is called with floatingPoint == true
2. When the Copy method is called
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 4327350142 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 3852642917 ns/op
Updates #1549
Implement debugging function for 386 on linux with reference to AMD64.
There are a few remaining problems that need to be solved in another time.
1. The stacktrace of cgo are not exactly as expected.
2. Not implement `core` for now.
3. Not implement `call` for now. Can't not find `runtime·debugCallV1` or
similar function in $GOROOT/src/runtime/asm_386.s.
Update #20
Adds an optional scope prefix to the `regs` command which allows
printing registers for any stack frame (as long as they were somehow
saved). Issue #1838 is not yet to be closed since we are still not
recovering the registers of a segfaulting frame.
Updates #1838
The stacktrace code occasionally needs the value of g.m.g0.sched.sp to
switch stacks. Since this is only needed rarely and calling parseG is
relatively expensive we should delay doing it until we know it will be
needed.
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 17326345671 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 15649407130 ns/op
Reduces conditional breakpoint latency from 1.7ms to 1.56ms.
Updates #1549
A significant amount of time is spent generating the string
representation for the proc.Registers object of each thread, since this
field is rarely used (only when the Registers API is called) it should
be generated on demand.
Also by changing the internal representation of proc.Register to be
closer to that of op.DwarfRegister it will help us implement #1838
(when Delve will need to be able to display the registers of an
internal frame, which we currently represent using op.DwarfRegister
objects).
Benchmark before:
BenchmarkConditionalBreakpoints-4 1 22292554301 ns/op
Benchmark after:
BenchmarkConditionalBreakpoints-4 1 17326345671 ns/op
Reduces conditional breakpoint latency from 2.2ms to 1.7ms.
Updates #1549, #1838
* proc: separate amd64-arch code
separate amd64 code about stacktrace, so we can add arm64 stacktrace code.
* proc: implemente stacktrace of arm64
* delve now can use stack, frame commands on arm64-arch debug.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
* test: remove skip-code of stacktrace on arm64
* add LR DWARF register and remove skip-code for fixed tests
* proc: fix the Continue command after the hardcoded breakpoint on arm64
Arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. We should move PC in both runtime.breakpoints and hardcoded breakpoints(probably cgo).
* proc: implement cgo stacktrace on arm64
* proc: combine amd64_stack.go and arm64_stack.go file
* proc: reorganize the stacktrace code
* move SwitchStack function arch-related
* fix Continue command after manual stop on arm64
* add timeout flag to make.go to enable infinite timeouts
Co-authored-by: aarzilli <alessandro.arzilli@gmail.com>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>
Co-authored-by: tykcd996 <56993522+tykcd996@users.noreply.github.com>
Co-authored-by: Alessandro Arzilli <alessandro.arzilli@gmail.com>
Remove build tags from disassembler code, move architecture specific
functionality inside proc.Arch.
This is necessary because Delve should be able to debug corefiles
cross-platform.
arm64 use hardware breakpoint, and it will not set PC to the next instruction like amd64. Let adjustPC always fasle in arm64, in case of infinite loop.
* delve now can be built to arm64-arch and running on linux-arm64 OS.
* arm64 general-purpose registers have completed.
* arm64 disasm has completed.
Co-authored-by: tykcd996 <tang.yuke@zte.com.cn>
Co-authored-by: hengwu0 <wu.heng@zte.com.cn>