* service/dap: remove deadlock in TestLaunchDebugRequest
Fixes#2746
* terminal: fix TestScopePrefix flakiness
When there are more than 10 frames api.PrintStack will prefix the
output with spaces to right justify the frame number, which confuses
TestScopePrefix.
* _scripts: pass -buildvcs for Go 1.18 and later on TeamCity
Go 1.18 will try to stamp builds with the VCS version, this doesn't
work on TeamCity because the checkout isn't a valid repository (but
looks like it).
Pass -buildvcs=false to disable this feature.
* proc: switch to goroutine stack if first frame's func can not be found
If the first frame on the system stack can not be resolved to a
function switch directly to the goroutine stack.
Normally calls can't be performed on recorded processes, becuase the
future instructions executed by the target are predetermined. The rr
debugger however has a mechanism that allows this by taking the current
state of the recording and allowing it to diverge from the recording,
temporarily.
This commit adds support for starting and ending such diversions around
function calls.
Note: this requires rr version 5.5 of later to work, see:
https://github.com/rr-debugger/rr/pull/2748
LoadConfig warnings should obey the logflags configuration and should
also be delayed until after the "listening at" message, which should
always be the first thing output.
Co-authored-by: Suzy Mueller <suzmue@golang.org>
This adds a new `--client-addr=host:port` flag to `dlv dap`.
If it is supplied, the dap process will dial into the tcp port where
a DAP client is waiting, and work with only the DAP client.
The DAP client is supposed to start the normal DAP message
exchange starting with the 'initialize' request after the dlv dap
process dials in and the connection is set up.
VS Code Go extension plans to use this mode for
* reliably detecting `dlv dap` readiness. Currently it depends on
watching the log stream. After this PR, it can listen on a network port.
* running `dlv dap` from any terminal (part of RunInTerminal workflow
implementation).
A set breakpoints request could come in while the program is running. For a seamless user experience, the server should set the breakpoint and then continue program execution.
Updates golang/vscode-go#1676
* proc/native: always stop after RequestManualStop on Windows
On Windows RequestManualStop will generate an exception on a special
DbgUiRemoteBreakin thread, sometimes this thread will die before we
finish stopping the process. We need to account for that and still stop
even if the thread is gone and no other thread hit a breakpoint.
Fixes flakiness of TestIssue419.
* proc/native: fix watchpoints with new threads on Windows
When a new thread is created we must reapply all watchpoints to it,
like we do on linux.
* tests: be lenient on goroutinestackprog tests on Windows
We can not guarantee that we find all goroutines stopped in a good
place and sometimes the stacktrace fails on Windows.
Adds watchpoint support to gdbserver backend for rr debugger and
debugserver on macOS/amd64 and macOS/arm64.
Also changes stack watchpoints to support reverse execution.
* service/dap: refactor the server into two layers
* Add delay before setting debugger in remote tests
Co-authored-by: Polina Sokolova <polinasok@users.noreply.github.com>
Change debug_info type reader and proc to convert parametric types into
their real types by reading the corresponding dictionary entry and
using the same method used for interfaces to retrieve the DIE from a
runtime._type address.
'2586e9b1'.
With generics a single function can have multiple concrete
instantiations, the old version of FindFileLocation supported at most
one concrete instantiation per function and any number of inlined
calls, this supports any number of inlined calls and concrete
functions.
When the function we are calling is an autogenerated stub (because, for
example, we are calling it through a function pointer) the declaration
line of variables is meaningless and could cause us to discard valid
return arguments.
Go 1.18 removed the jmpdefer call from deferreturn, now deferreturn is
a normal function call that can appear on the stack, rules for
detecting a deferreturn call must be changed and new code must be added
to skip it while stepping out.
Internal breakpoints do not need IDs and assigning them from a counter
separate from the user ID counter can be a cause of confusion.
If a user breakpoint is overlayed on top of a pre-existing internal
breakpoint the temporary ID will be surfaced as if it was a user ID,
possibly conflicting with another user ID.
If a temporary breakpoint is overlayed on top of a pre-existing user
breakpoint and the user breakpoint is first deleted and then
re-created, the user ID will be resurrected along with the breakpoint,
instead of allocating a fresh one.
This change removes internal breakpoint IDs entirely, only user
breakpoints receive an ID.
Right now, if (*compositeMemory).WriteMemory needs to write a value to
a register that's smaller than the full size of the register (say, a
uint32 being passed as an argument), then (*AMD64Registers).SetReg can
later fail a sanity check that ensures the passed DwarfRegister is a
full size register.
Fix this by reading the old value of the register and overwriting just
the relevant parts with the new register. For the purposes of an
argument, it would probably be fine to just pad with zeroes, but merging
with the existing value is what gdb does.
Fixes#2698
Log points are special kinds of breakpoints that do not 'break' but instead log a message and then continue. This change implements basic log points that simply log the provided message, without any interpolation.
In order to resume execution after hitting a breakpoint, I added a new lock resumeMu and tracked the running state within the DAP server. resumeMu must be held in order to issue a debugger request that would start execution. This means it can be used to make sure that another goroutine does not resume execution while you are holding the lock.
Most of the synchronization logic is taken from PR #2530
Updates golang/vscode-go#123