
* proc: bugfix: StepInto can not function when temp bps exist * terminal,service: auto-continue during next and step Make dlv call continue automatically when a breakpoint is hit on a different goroutine during a next or step operation. Added API hooks to implement the other solution to this problem (cancel the next/step operation if a different breakpoint is hit). Fixes #387
629 lines
14 KiB
Go
629 lines
14 KiB
Go
package rpc2
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import (
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"errors"
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"fmt"
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"io/ioutil"
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"log"
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"net"
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grpc "net/rpc"
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"net/rpc/jsonrpc"
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"github.com/derekparker/delve/service"
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"github.com/derekparker/delve/service/api"
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"github.com/derekparker/delve/service/debugger"
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)
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type ServerImpl struct {
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s *RPCServer
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}
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type RPCServer struct {
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// config is all the information necessary to start the debugger and server.
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config *service.Config
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// listener is used to serve HTTP.
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listener net.Listener
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// stopChan is used to stop the listener goroutine
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stopChan chan struct{}
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// debugger is a debugger service.
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debugger *debugger.Debugger
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}
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// NewServer creates a new RPCServer.
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func NewServer(config *service.Config, logEnabled bool) *ServerImpl {
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log.SetFlags(log.Ldate | log.Ltime | log.Lshortfile)
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if !logEnabled {
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log.SetOutput(ioutil.Discard)
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}
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return &ServerImpl{
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&RPCServer{
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config: config,
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listener: config.Listener,
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stopChan: make(chan struct{}),
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},
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}
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}
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// Stop detaches from the debugger and waits for it to stop.
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func (s *ServerImpl) Stop(kill bool) error {
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if s.s.config.AcceptMulti {
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close(s.s.stopChan)
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s.s.listener.Close()
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}
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err := s.s.debugger.Detach(kill)
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if err != nil {
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return err
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}
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return nil
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}
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// Run starts a debugger and exposes it with an HTTP server. The debugger
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// itself can be stopped with the `detach` API. Run blocks until the HTTP
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// server stops.
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func (s *ServerImpl) Run() error {
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var err error
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// Create and start the debugger
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if s.s.debugger, err = debugger.New(&debugger.Config{
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ProcessArgs: s.s.config.ProcessArgs,
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AttachPid: s.s.config.AttachPid,
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}); err != nil {
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return err
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}
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rpcs := grpc.NewServer()
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rpcs.Register(s.s)
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go func() {
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defer s.s.listener.Close()
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for {
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c, err := s.s.listener.Accept()
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if err != nil {
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select {
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case <-s.s.stopChan:
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// We were supposed to exit, do nothing and return
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return
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default:
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panic(err)
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}
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}
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go rpcs.ServeCodec(jsonrpc.NewServerCodec(c))
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if !s.s.config.AcceptMulti {
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break
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}
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}
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}()
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return nil
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}
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func (s *ServerImpl) Restart() error {
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return s.s.Restart(RestartIn{}, nil)
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}
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type ProcessPidIn struct {
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}
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type ProcessPidOut struct {
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Pid int
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}
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// ProcessPid returns the pid of the process we are debugging.
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func (s *RPCServer) ProcessPid(arg ProcessPidIn, out *ProcessPidOut) error {
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out.Pid = s.debugger.ProcessPid()
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return nil
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}
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type DetachIn struct {
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Kill bool
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}
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type DetachOut struct {
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}
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// Detach detaches the debugger, optionally killing the process.
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func (s *RPCServer) Detach(arg DetachIn, out *DetachOut) error {
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return s.debugger.Detach(arg.Kill)
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}
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type RestartIn struct {
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}
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type RestartOut struct {
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}
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// Restart restarts program.
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func (s *RPCServer) Restart(arg RestartIn, out *RestartOut) error {
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if s.config.AttachPid != 0 {
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return errors.New("cannot restart process Delve did not create")
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}
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return s.debugger.Restart()
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}
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type StateIn struct {
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}
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type StateOut struct {
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State *api.DebuggerState
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}
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// State returns the current debugger state.
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func (s *RPCServer) State(arg StateIn, out *StateOut) error {
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st, err := s.debugger.State()
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if err != nil {
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return err
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}
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out.State = st
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return nil
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}
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type CommandOut struct {
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State api.DebuggerState
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}
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// Command interrupts, continues and steps through the program.
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func (s *RPCServer) Command(command api.DebuggerCommand, out *CommandOut) error {
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st, err := s.debugger.Command(&command)
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if err != nil {
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return err
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}
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out.State = *st
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return nil
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}
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type GetBreakpointIn struct {
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Id int
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Name string
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}
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type GetBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// GetBreakpoint gets a breakpoint by Name (if Name is not an empty string) or by ID.
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func (s *RPCServer) GetBreakpoint(arg GetBreakpointIn, out *GetBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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out.Breakpoint = *bp
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return nil
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}
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type StacktraceIn struct {
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Id int
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Depth int
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Full bool
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Cfg *api.LoadConfig
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}
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type StacktraceOut struct {
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Locations []api.Stackframe
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}
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// Stacktrace returns stacktrace of goroutine Id up to the specified Depth.
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//
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// If Full is set it will also the variable of all local variables
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// and function arguments of all stack frames.
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func (s *RPCServer) Stacktrace(arg StacktraceIn, out *StacktraceOut) error {
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cfg := arg.Cfg
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if cfg == nil && arg.Full {
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cfg = &api.LoadConfig{ true, 1, 64, 64, -1 }
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}
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locs, err := s.debugger.Stacktrace(arg.Id, arg.Depth, api.LoadConfigToProc(cfg))
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if err != nil {
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return err
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}
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out.Locations = locs
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return nil
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}
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type ListBreakpointsIn struct {
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}
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type ListBreakpointsOut struct {
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Breakpoints []*api.Breakpoint
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}
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// ListBreakpoints gets all breakpoints.
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func (s *RPCServer) ListBreakpoints(arg ListBreakpointsIn, out *ListBreakpointsOut) error {
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out.Breakpoints = s.debugger.Breakpoints()
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return nil
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}
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type CreateBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type CreateBreakpointOut struct {
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Breakpoint api.Breakpoint
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}
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// CreateBreakpoint creates a new breakpoint.
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//
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// - If arg.Breakpoint.File is not an empty string the breakpoint
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// will be created on the specified file:line location
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//
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// - If arg.Breakpoint.FunctionName is not an empty string
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// the breakpoint will be created on the specified function:line
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// location. Note that setting a breakpoint on a function's entry point
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// (line == 0) can have surprising consequences, it is advisable to
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// use line = -1 instead which will skip the prologue.
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//
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// - Otherwise the value specified by arg.Breakpoint.Addr will be used.
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func (s *RPCServer) CreateBreakpoint(arg CreateBreakpointIn, out *CreateBreakpointOut) error {
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createdbp, err := s.debugger.CreateBreakpoint(&arg.Breakpoint)
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if err != nil {
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return err
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}
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out.Breakpoint = *createdbp
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return nil
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}
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type ClearBreakpointIn struct {
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Id int
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Name string
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}
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type ClearBreakpointOut struct {
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Breakpoint *api.Breakpoint
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}
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// ClearBreakpoint deletes a breakpoint by Name (if Name is not an
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// empty string) or by ID.
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func (s *RPCServer) ClearBreakpoint(arg ClearBreakpointIn, out *ClearBreakpointOut) error {
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var bp *api.Breakpoint
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if arg.Name != "" {
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bp = s.debugger.FindBreakpointByName(arg.Name)
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if bp == nil {
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return fmt.Errorf("no breakpoint with name %s", arg.Name)
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}
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} else {
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bp = s.debugger.FindBreakpoint(arg.Id)
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if bp == nil {
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return fmt.Errorf("no breakpoint with id %d", arg.Id)
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}
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}
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deleted, err := s.debugger.ClearBreakpoint(bp)
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if err != nil {
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return err
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}
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out.Breakpoint = deleted
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return nil
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}
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type AmendBreakpointIn struct {
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Breakpoint api.Breakpoint
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}
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type AmendBreakpointOut struct {
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}
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// AmendBreakpoint allows user to update an existing breakpoint
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// for example to change the information retrieved when the
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// breakpoint is hit or to change, add or remove the break condition.
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//
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// arg.Breakpoint.ID must be a valid breakpoint ID
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func (s *RPCServer) AmendBreakpoint(arg AmendBreakpointIn, out *AmendBreakpointOut) error {
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return s.debugger.AmendBreakpoint(&arg.Breakpoint)
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}
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type CancelNextIn struct {
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}
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type CancelNextOut struct {
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}
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func (s *RPCServer) CancelNext(arg CancelNextIn, out *CancelNextOut) error {
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return s.debugger.CancelNext()
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}
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type ListThreadsIn struct {
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}
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type ListThreadsOut struct {
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Threads []*api.Thread
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}
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// ListThreads lists all threads.
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func (s *RPCServer) ListThreads(arg ListThreadsIn, out *ListThreadsOut) (err error) {
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out.Threads, err = s.debugger.Threads()
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return err
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}
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type GetThreadIn struct {
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Id int
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}
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type GetThreadOut struct {
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Thread *api.Thread
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}
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// GetThread gets a thread by its ID.
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func (s *RPCServer) GetThread(arg GetThreadIn, out *GetThreadOut) error {
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t, err := s.debugger.FindThread(arg.Id)
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if err != nil {
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return err
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}
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if t == nil {
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return fmt.Errorf("no thread with id %d", arg.Id)
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}
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out.Thread = t
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return nil
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}
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type ListPackageVarsIn struct {
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Filter string
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Cfg api.LoadConfig
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}
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type ListPackageVarsOut struct {
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Variables []api.Variable
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}
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// ListPackageVars lists all package variables in the context of the current thread.
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func (s *RPCServer) ListPackageVars(arg ListPackageVarsIn, out *ListPackageVarsOut) error {
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state, err := s.debugger.State()
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if err != nil {
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return err
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}
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current := state.CurrentThread
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if current == nil {
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return fmt.Errorf("no current thread")
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}
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vars, err := s.debugger.PackageVariables(current.ID, arg.Filter, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListRegistersIn struct {
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}
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type ListRegistersOut struct {
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Registers string
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}
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// ListRegisters lists registers and their values.
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func (s *RPCServer) ListRegisters(arg ListRegistersIn, out *ListRegistersOut) error {
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state, err := s.debugger.State()
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if err != nil {
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return err
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}
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regs, err := s.debugger.Registers(state.CurrentThread.ID)
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if err != nil {
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return err
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}
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out.Registers = regs
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return nil
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}
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type ListLocalVarsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListLocalVarsOut struct {
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Variables []api.Variable
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}
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// ListLocalVars lists all local variables in scope.
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func (s *RPCServer) ListLocalVars(arg ListLocalVarsIn, out *ListLocalVarsOut) error {
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vars, err := s.debugger.LocalVariables(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Variables = vars
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return nil
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}
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type ListFunctionArgsIn struct {
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Scope api.EvalScope
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Cfg api.LoadConfig
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}
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type ListFunctionArgsOut struct {
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Args []api.Variable
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}
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// ListFunctionArgs lists all arguments to the current function
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func (s *RPCServer) ListFunctionArgs(arg ListFunctionArgsIn, out *ListFunctionArgsOut) error {
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vars, err := s.debugger.FunctionArguments(arg.Scope, *api.LoadConfigToProc(&arg.Cfg))
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if err != nil {
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return err
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}
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out.Args = vars
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return nil
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}
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type EvalIn struct {
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Scope api.EvalScope
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Expr string
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Cfg *api.LoadConfig
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}
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type EvalOut struct {
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Variable *api.Variable
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}
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// EvalVariable returns a variable in the specified context.
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//
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// See https://github.com/derekparker/delve/wiki/Expressions for
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// a description of acceptable values of arg.Expr.
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func (s *RPCServer) Eval(arg EvalIn, out *EvalOut) error {
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cfg := arg.Cfg
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if cfg == nil {
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cfg = &api.LoadConfig{ true, 1, 64, 64, -1 }
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}
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v, err := s.debugger.EvalVariableInScope(arg.Scope, arg.Expr, *api.LoadConfigToProc(cfg))
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if err != nil {
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return err
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}
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out.Variable = v
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return nil
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}
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type SetIn struct {
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Scope api.EvalScope
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Symbol string
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Value string
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}
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type SetOut struct {
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}
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// Set sets the value of a variable. Only numerical types and
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// pointers are currently supported.
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func (s *RPCServer) Set(arg SetIn, out *SetOut) error {
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return s.debugger.SetVariableInScope(arg.Scope, arg.Symbol, arg.Value)
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}
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|
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type ListSourcesIn struct {
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Filter string
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}
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type ListSourcesOut struct {
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Sources []string
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}
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// ListSources lists all source files in the process matching filter.
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func (s *RPCServer) ListSources(arg ListSourcesIn, out *ListSourcesOut) error {
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ss, err := s.debugger.Sources(arg.Filter)
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if err != nil {
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return err
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}
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out.Sources = ss
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return nil
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}
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|
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type ListFunctionsIn struct {
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Filter string
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}
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type ListFunctionsOut struct {
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Funcs []string
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}
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|
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// ListFunctions lists all functions in the process matching filter.
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func (s *RPCServer) ListFunctions(arg ListFunctionsIn, out *ListFunctionsOut) error {
|
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fns, err := s.debugger.Functions(arg.Filter)
|
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if err != nil {
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return err
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}
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out.Funcs = fns
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return nil
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}
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|
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type ListTypesIn struct {
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Filter string
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}
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|
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type ListTypesOut struct {
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Types []string
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}
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// ListTypes lists all types in the process matching filter.
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func (s *RPCServer) ListTypes(arg ListTypesIn, out *ListTypesOut) error {
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tps, err := s.debugger.Types(arg.Filter)
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if err != nil {
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return err
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}
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out.Types = tps
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return nil
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}
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|
|
|
type ListGoroutinesIn struct {
|
|
}
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|
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type ListGoroutinesOut struct {
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Goroutines []*api.Goroutine
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}
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|
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// ListGoroutines lists all goroutines.
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func (s *RPCServer) ListGoroutines(arg ListGoroutinesIn, out *ListGoroutinesOut) error {
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gs, err := s.debugger.Goroutines()
|
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if err != nil {
|
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return err
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}
|
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out.Goroutines = gs
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return nil
|
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}
|
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|
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type AttachedToExistingProcessIn struct {
|
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}
|
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|
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type AttachedToExistingProcessOut struct {
|
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Answer bool
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}
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|
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// AttachedToExistingProcess returns whether we attached to a running process or not
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|
func (c *RPCServer) AttachedToExistingProcess(arg AttachedToExistingProcessIn, out *AttachedToExistingProcessOut) error {
|
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if c.config.AttachPid != 0 {
|
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out.Answer = true
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}
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return nil
|
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}
|
|
|
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type FindLocationIn struct {
|
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Scope api.EvalScope
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Loc string
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}
|
|
|
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type FindLocationOut struct {
|
|
Locations []api.Location
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}
|
|
|
|
// FindLocation returns concrete location information described by a location expression
|
|
//
|
|
// loc ::= <filename>:<line> | <function>[:<line>] | /<regex>/ | (+|-)<offset> | <line> | *<address>
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|
// * <filename> can be the full path of a file or just a suffix
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// * <function> ::= <package>.<receiver type>.<name> | <package>.(*<receiver type>).<name> | <receiver type>.<name> | <package>.<name> | (*<receiver type>).<name> | <name>
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// * <function> must be unambiguous
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// * /<regex>/ will return a location for each function matched by regex
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// * +<offset> returns a location for the line that is <offset> lines after the current line
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// * -<offset> returns a location for the line that is <offset> lines before the current line
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// * <line> returns a location for a line in the current file
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|
// * *<address> returns the location corresponding to the specified address
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//
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|
// NOTE: this function does not actually set breakpoints.
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func (c *RPCServer) FindLocation(arg FindLocationIn, out *FindLocationOut) error {
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|
var err error
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out.Locations, err = c.debugger.FindLocation(arg.Scope, arg.Loc)
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|
return err
|
|
}
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|
|
|
type DisassembleIn struct {
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|
Scope api.EvalScope
|
|
StartPC, EndPC uint64
|
|
Flavour api.AssemblyFlavour
|
|
}
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|
|
|
type DisassembleOut struct {
|
|
Disassemble api.AsmInstructions
|
|
}
|
|
|
|
// Disassemble code.
|
|
//
|
|
// If both StartPC and EndPC are non-zero the specified range will be disassembled, otherwise the function containing StartPC will be disassembled.
|
|
//
|
|
// Scope is used to mark the instruction the specified gorutine is stopped at.
|
|
//
|
|
// Disassemble will also try to calculate the destination address of an absolute indirect CALL if it happens to be the instruction the selected goroutine is stopped at.
|
|
func (c *RPCServer) Disassemble(arg DisassembleIn, out *DisassembleOut) error {
|
|
var err error
|
|
out.Disassemble, err = c.debugger.Disassemble(arg.Scope, arg.StartPC, arg.EndPC, arg.Flavour)
|
|
return err
|
|
}
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